Carbineer Archive

Thread: Neat-o template that doesnt involve BH

Darth_Doofus
Tue Jul 06, 2004 4:28 am
#1

Carbineer/swordsman, with medic and explore 4(eh, whatever). I've been trying it out in Anchorhead PvP and it works like a charm(i'm imperial)

Buffs and CoB and If i get a range user he can't touch me. For rifleman/fencers I have stun armor, brandy, canape, and Zabrak equilibirum. If the rebels declare im sitting next to the recruiter with my scythe, grinning like a kiddie with $20in a toy store. If they try to escape the awesome power of much-needed-nerfage melee, I just open up on em with my laser, finish with scatter shot 2 what HeadHit3 didn't. The couter-attack actually really helps. I duel with a master fencer and we hit eachother at about the same rate. Plus the defense mods stack, and having intimidation as a carbineer helps put Full auto through defenses, of course any melee/carb can do that. Its also a godly PvE combo. Carbineer already does well in Mid-High level PvE)scratch Nightsisters), and adding 2 extra damage types=good, very good. I'm told master swordsmen can solo krayts but i have yet to see that kind of power, but who knows.



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Koth' Shra
# I support people who don't pirate the ribbon symbol and plaster all over irrelevant "causes" YARR, matey!

>Easy to make Clickies!
Corrupt3d
Wed Jul 07, 2004 5:49 pm
#2

hmm...swordsman...or TK...hmm...decisions decisions



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Yoszi Sha-was | Master Bounty Hunter - Master Carbineer
Rayzi Sha-was | Master Weaponsmith - Master Artisan - Master Merchant
Proud member of NRO - what happened when SPECTR and ViBM's child merged with NRO
Petronics
Wed Jul 07, 2004 8:25 pm
#3

and how do you fare against a CM?




Petro
Loot vendor outside Theed -3925 3685
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