Carbineer Archive
Thread: No XP for bleed shots?
Alright, so I get a mission to kill a Tusken. I can't handle a Tusken in a one-on-one firefight, so I dibilitate & bleed him, take a few pot shots and take off before he gets to me. After a while I finally kill him, but guess what? No XP and no looting rights. Is this normal? I can see how it would be a nerf to prevent bleeding things like Rancors with minimal risk, but it's pretty frigging inconvenient...
M.
To get bleed XP you have to be within a certain range of your target. My rough experience iswithin 60-65 meters. The range in which you would be able to engage your target. Imagine how irked I was when this happend fighting a Giant Peko Peko last night and it died 70m away before I could burst in to get him.
I don't seem to have a problem with it. I am currently solo'ing Dewbacks and Flambaa's by hitting them with healthshot1 and 2, then switching to carbine and just normal attacks while I keep a good distance. I get all carbine xp and as long as suppression fire works, he doesn't touch me.
My only problem is that on the harder creatures, after I have been running and blasting them for a while, they tend to disappear and I get a message saying "you lost your target" when they were only 40m away. Is this a bug, or do they disappear when they get too far from their liar?