Carbineer Archive
Thread: If you had to take 2 lines of carbine....
Which two lines would they be? I am working a jack of all trades template, and want two lines of carbine... the accuracy line with cripple shot seems a must to me.... but I just made novice carbineer, and don't know enough about the real world use of the lines/specials to make a good judgement call. the speed line looks enticing, but the specials there don't thrill me... my second choice would probably be the full auto/charge shot line, BUT i've not a chance to use these yet, and do not know if they're worth it
any thoughts from carbineers higher up in the tree which pair would be the best bang for the buck?
thanks in advance
Guk - marksman/scout/medic/doctor/CH/carbineer
I'm taking the special abilities and marksmanship lines. Cripple shot and knockdowns are nice, I'm not a master, nor will I be, so I can't really say anything about the other skills.
well I've pretty much ruled out the counterinsurgy line, and pretty much ruled in marksmanship... I guess my question would be for the masters out there, does special attacks or speed give the best bang for the buck? I'm not worried about doing the most damage, but moreover having the most options for the most situations I guess.
any answers?
Guk