Carbineer Archive

Thread: EE3 Radius, and cone shots in general

JokersJuices
Fri Aug 22, 2003 8:36 pm
#1

Anyone know how far from the carbine these radii are measured? I mean a cone of radius 3m at 100m is fairly small when at ideal rang for the laser carbine I am using. A cone of radius 3m at 3m also seems a little much. Anyone know?



Brendan O'Shea
Shadowfire
Fri Aug 22, 2003 10:09 pm
#2

The radius is from the impact and is very small.
Nagorak
Fri Aug 22, 2003 11:55 pm
#3

Does the EE3 radius even work?
ExplodingDingo
Sat Aug 23, 2003 4:38 am
#4

As far as I can tell, NO radius damaging effects work in the game. At least, not the EE3 carbines'.



Thales Sandcrawler Suburbia, Corellia 2210 3206

Master Armorsmith 4-4-4-4 Master Artisan 4-4-4-4
Marksmaggot 0-4-0-1 Pistoleer 0-2-1-1
Novice Scumbag, er, Politician 3-2-1-1 & Founder of Suburbia
dustdoc
Sat Aug 23, 2003 3:00 pm
#5

Radius damage works on other weapons, commando weapons.


I believe the EE3 is just busted.

Rubicon49BC
Sun Aug 24, 2003 5:01 am
#6

I just switched to the EE3 Carbine and I'm quite sure that after attacking some smaller critters that were really close together, I hit two at the same time.



Malachon Draco


Starisder




Colonel Malachon Draco, Imperial Army
Commander of The Imperial Order
Starsider
IamDaniel
Sun Aug 24, 2003 12:50 pm
#7

It's not like you can tell the difference even if it wasn't busted. Commando weapons have BIG radius, the EE3 has a 3 meter radius, which is about how far you move if you tap your strafe keys once.
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