Carbineer Archive
Thread: Getting animals to slow down
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RoyceCattemara
Sat Aug 23, 2003 10:41 pm
#1
When I'm fighting an animal, after a fewseconds of using warning to keep it away, legshots to hurt it, the animal I'm attacking will slow dramatically. I'm just trying to figure out whether the warningshot or the legshot is causing it? Thanks in advance.
pyclone
Sun Aug 24, 2003 10:30 pm
#4
problem is with warning shot i shoot him again before i can peace out need a macro i guess
BlasterForHire
Mon Aug 25, 2003 8:47 am
#5
3 successful warning shots is a "slow". not sure if this is a bug or not, but it's been around a long time
Kaellok
Mon Aug 25, 2003 1:30 pm
#7
BlasterForHire wrote:
3 successful warning shots is a "slow". not sure if this is a bug or not, but it's been around a long time
sometimes 2+ successful warning shots will score a 'homerun'...where the animal/creature runs 100+m away, and exits combat
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