Carbineer Archive

Thread: Color Carbine

GreekDroidMaker
Mon Sep 01, 2003 9:26 am
#1

I thought i read somewhere that one of the Carbineguns shoots out Green laser. I thought they said it was the Laser Carbine. But when i bought it my laser was still red. Did i miss read that or is there a Carbine gun that shoots out a different color laser?




Mage Mars
Combat Medic
-Starsider
Ocito
Mon Sep 01, 2003 9:28 am
#2

It's not the Laser..



It's the ermm.. don't remember what it's called... DRX6 or something?


The one that does Acid damage.




Ocito Wore - Kauri
Canceled
GreekDroidMaker
Mon Sep 01, 2003 10:06 am
#3

ooo. is the Acid good for certain enemies? what enemy is mostly harmed by Acid? would it be worth getting the Acid gun since i already have the Laser Gun?



Mage Mars
Combat Medic
-Starsider
JustinSane007
Mon Sep 01, 2003 10:23 am
#4

Most creatures have a vulnerability to Acid, so yes, its a good gun. And aside from EE3, all the other carbines to Energy damage.



JustinSane - Master Carbineer/Musician - Chilastra
Ororji - Master Musician/Teras Kasi - Kettemoor

CH, Marksman, Scout, Carbineer, Bio Engineer, Medic, Combat Medic, Merchant, Artisan, Dancer, Image Designer, Entertainer, Musician....all to get to Jedi.
Mikeb1113
Mon Sep 01, 2003 10:32 am
#5

Examine an enemy before attacking it. See what it is vunerable to.


Laser carbine does energy damage, DXR6 does acid damage, EE3 does heat damage.


You'll want to look at the link to the damage types on the main page, there is a science to it.


Laser does energy damage which many creatures have protection or special protection against... but laser has an armor piercing rating of medium... where as DXR6 has no armor piercing capability (I think).


Armor ratings of enemies and armor piercing abilities of weapons result in a bonus/penalty to damage inflicted.


for example, the combat window will report that I hit an enemy (with energy vunerability) for 900 with my laser carbine, but on the screen i'll see that I hit for 1350... that's because I get ~50% bonus for shooting a creature with no armor rating with my medium armor piercing weapon.


I'm a little too lazy to go into any more detail, go look up a section on damage types and armor rating.

OB540
Mon Sep 01, 2003 1:16 pm
#6

I love the DXR6. I just couldn't go back to the laser. The speed is usually just a little faster too.
Kaellok
Tue Sep 02, 2003 4:08 am
#7

the dxr6 is my absolute favorite carbine...i just looked and its speed is 2.7, when i thought it was 3.7. not sure if i just remembered wrong, or it changed, or what, but always a nice surprise =)


also, it has a light armor pierce, and fairly tight damage ranges (100-180 for min/max, falling into that range).


interesting side note: if a creature has no resistances listed, then the damage on the combat tab and over the creature/target's head will be the same. if there are resistances, but the target has a vulnerability then the two will be the same, even with armor pierce. if the creature has resistances and armor and vulnerability to the damage type, then the two will be different (for instance, shooting a durni will result in the same damage on both with a dxr6. shooting a creature with medium armor/vulnerabilty to acid will have different spam.)


i was testing out burst shot1 v. full-auto single2 (bs1 wins, imo, btw) when i noticed those interesting results, thought i'd post what i found...and this thread seemed moderately on-topic. flame me later, i'm tired right now

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