Carbineer Archive

Thread: After This Patch Whats's Up

Twentytolife
Thu Sep 04, 2003 6:35 am
#1

So.... I did not really see anything in the patch about Carbineer.


Were there any "stealth" changes made to our profession ?


Let us know.





Daggon
Thu Sep 04, 2003 6:41 am
#2

Pretty sure both fullautoarea attacks were busted.


http://forums.station.sony.com/swg/board/message?board.id=carabineer&message.id=4778




Wake Up! Time to die.
Daggon Sallaran
Investigator\Mercenary Kettemoor
DrRamoldar
Thu Sep 04, 2003 6:45 am
#3

Well for those wondering about the KD change. If you try and KD your target during the immunity time you get the message "Your attackfailed to knockdown your target" but target still takes dmg from the attack. So at least if you have one set to go to soon its not a completely wasted attack round.


Ramoldar

DrRamoldar
Thu Sep 04, 2003 6:58 am
#4

Well, not sure if FullAuto has always stunned or not, but blasted a few mobs and dizzy sticks then next line is the mob gets steadier on its feet meaning dizzy still does nothing on those attacks, bah.


Ramoldar

HeDrums
Thu Sep 04, 2003 7:47 am
#5

Isn't great how they can rework half the game, creating a whole new set of winner and losers (when something changes there are always winners and losers), and yet still not be able to fix the simple issues in professions like ours.


The developers are clowns, and I'm disgusted.

DrRamoldar
Thu Sep 04, 2003 8:02 am
#6

Ok, fullauto isnt working right, see the other post for info on my testing with it.


Ramoldar

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