Carbineer Archive
Thread: One skillpoint left...
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kscottgee
Mon Jun 27, 2005 7:12 am
#1
So I have one skillpoint leftover. I figure using it for a FS skillbox, the question I am asking is:
Ranged Accuracy or Ranged Speed?
See my sig for my template, the basics are:
Ranged Speed 70
Ranged Accuracy 185
Ranged Accuracy or Ranged Speed?
See my sig for my template, the basics are:
Ranged Speed 70
Ranged Accuracy 185
samijx
Mon Jun 27, 2005 8:13 am
#3
Luck or vehicle handling (+3 on speed or accuracy = not worth a crap)
XwingRogue3
Mon Jun 27, 2005 4:14 pm
#4
samijx wrote:Luck or vehicle handling (+3 on speed or accuracy = not worth a crap)
Luck and vehicle handling is an even worse choice. Why would you recommend this?
Samijx I would go with the +3 ranged speed.
Eleutherios
Mon Jun 27, 2005 7:57 pm
#5
I heard speed was busted. Anyway, go with accuracy. +3 to accuracy is like a SEA worth 80k that never runs out, and applies no matter what you're wearing.
SakeO
Tue Jun 28, 2005 9:31 am
#6
I believe the speed is a mathematically larger percentage increase for you. Generally, the ranges on defense are much higher than speed so the+3 is efectively larger than +3 ranged defense. It also seems like it is harder to get more speed than defense. The only reasonI might considereither of thedefenses is that it will be useful no matter what your future templates will be.
Quandry
Tue Jun 28, 2005 1:51 pm
#7
with your stats id go speed. If you dident go speed id say acc...You can get def in a lot of places even in some be clothing. I think speed would give you the biggest boost...but dont expect a huge jump but ya probably know that :0)
DigiDante
Tue Jun 28, 2005 2:35 pm
#8
Speed.
Speed is not broken by any means and each +1 of general ranged speed does up your dps. I know because I unlocked Ranged Speed the last day of phase 4.
It works, and IMO, it's worth it.
Speed is not broken by any means and each +1 of general ranged speed does up your dps. I know because I unlocked Ranged Speed the last day of phase 4.
It works, and IMO, it's worth it.
DigiDante
Tue Jun 28, 2005 2:36 pm
#9
Eleutherios wrote:I heard speed was busted. Anyway, go with accuracy. +3 to accuracy is like a SEA worth 80k that never runs out, and applies no matter what you're wearing.
Speed isn't broken and +3 in general ranged speed is like a 1m SEA that never runs out... lol.
DigiDante
Wed Jun 29, 2005 2:59 pm
#10
Eleutherios wrote:If you're Master Carbs, why do you need the speed? They're damn fast already with the Master box.
Because all added speed, carbine and ranged increases your DPS.
I much rather shoot for 2k every 3 seconds instead of 1.8k
Message Edited by DigiDante on 06-29-2005 04:59 PM
Eleutherios
Thu Jun 30, 2005 12:22 am
#11
If you're Master Carbs, why do you need the speed? They're damn fast already with the Master box.
Cookie-Eater
Sat Jul 02, 2005 8:35 am
#12
Eleutherios wrote:
If you're Master Carbs, why do you need the speed? They're damn fast already with the Master box.
So? NERF BH because they are faster than us and got better accuracy too? these a posts that start NERF wars.
Eleutherios
Sat Jul 02, 2005 8:43 pm
#13
"Because all added speed, carbine and ranged increases your DPS."
DPS doesn't really mean anything. You're probably going to chain together several attacks instead of letting one just cycle over and over, and all these attacks have different timers and such. So you can do all sorts of different damage rates depending on what order you fire your specials in. Chances are, your default special is going to have a longer timer than your gun, and all the timers considered, you won't need the slight speed bonus. Accuracy adds a better to-hit, though, andincreases damage.
"So? NERF BH because they are faster than us and got better accuracy too? these a posts that start NERF wars."
What are you talking about? I said that the carbine speed is very fast when you have the Master Carbine box. Are you denying that? lol
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