Carbineer Archive
Thread: help me decide which template to pick plz :)
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jahlad
Mon Jun 27, 2005 11:22 am
#1
ok ive been playing a while and the game has started to get a bit stale to be honest, i started off training carbs and never finished it and vowed one day i will...that day has come. i want to get some fun back in the game and blashing the hell out of stuff is in order.
ive done melee, liked tka and i will one day try polearms...commando i used to like but is kinda redundant atm. ive got a jedi char but plan on making him a crazy crafting hybrid just for messing about with.
my alt has now become my main char and i have all the grind done so now i need to decide which template to resec into, here are the choices ive come up with, help me pick 
1) master carbs/ master bh / pistols x4x4
nice offence from the bh shots as well as carbs, dualist stance for defences and pistol specials for rooting and snaring. as well as lots of general ranged speed/acc from bh
2) master carbs/ master combat medic/ pistols x4x4
offence from carbs, healing, fire and electrolite drain along with the same pistol specials.
3) master carbs/ master bh/ combat medic xxx4
again nice offence/defence and has electrolite drain
your opinions plz 
atm i personally am thinking the first one and maybe changing to the 3rd later to try both...what you think?
SakeO
Tue Jun 28, 2005 9:34 am
#2
I prefer the MC/MBH/cm but might specialize more in healing with the coming patch and it's healing upgrade.
jahlad
Thu Jun 30, 2005 5:20 pm
#5
yeah think im gonna go with master carb/master bh/x4x4 pistols
doing the respec on my day off next week prob
TheCoolOne
Sun Jul 03, 2005 3:29 pm
#6
i'm facing a similar dilemma, i'm currently master marksman, master carb, master bh and pistols xxx3... but recently when i've tried soloing the jedi knights i can only get em down to a certain amount of force before the ruby bliel and the stims screw up. I love the ability to root and control the opponent from ranged, but i'm afraid i might have dump root and pistols, which would lose me defense and acc and some speed, and get combat med 4xxx. So its the question... power or healing. I just dont know, if i have combat medic i'll probably kill alot more, but i love having such ridiculous ranged stats and will miss root alot. So my other suggested template is to dump master marksman and the rifle tree and get pistols x4x4, giving me more defenses, more accuracy but slightly less speed -15 gen ranged speed i think but i would still have a big chunk of speed left with my carbine and i suppose it will help save my action.
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