Carbineer Archive
Thread: Certification Proposal
Message Edited by Setinel on 04-08-2005 01:47 AM
- We will never be certified for every carbine. It just won't happen
- I agree that we could use some love regarding certs fornew guns
- There are still a few carbine certsthat don't have a home
Ithink multiple cert locations can be a good idea. However, I don't hold too much hope for this. One of the big high level goals of this upgrade is to provide distinction to professions. A big bad*ss weapon is a really good way to provide that.
Also there is the idea of having multiple versions of the same gun like they are doing for BH's with the scatter (a novice gun and master gun) but having that concept cross proffesions. For example the Proton Carbine -
Commando Proton Carbine
High damage
Low speed
High special cost
possible area damage (somewhat like a grenade launcher
Bounty Hunter Proton Carbine
Low Damage
High Speed
Very Accurate
Low Special Costs
+'s to knockdown and imobilizing attacks
Carbineer Proton Carbine
High Damage
Medium to low speed
Mid-range special costs
+to crowd control
+to certain state changes
All would have thier own custom look, bh carbine - sleaker; carbineer - assauly weapon look; commando - heavy weapon look/some extra feature like a (not-working) grenade launcher. This would still give people a very good reason to dabble, basically instead of 1 carbine you'd have 3 different purpose carbines that look very similiar.
But I do see the good in having the certifications spread amongst the other proffessions, makes more people want to dabble and then possible give up skills to master a proffesion they never would have thought to train novice. Well at least we can hope that carbineers will at least get the most effetive carbine post-CU
Setinel wrote:
Also there is the idea of having multiple versions of the same gun like they are doing for BH's with the scatter (a novice gun and master gun) but having that concept cross proffesions. For example the Proton Carbine -
Commando Proton Carbine
High damage
Low speed
High special cost
possible area damage (somewhat like a grenade launcher
Bounty Hunter Proton Carbine
Low Damage
High Speed
Very Accurate
Low Special Costs
+'s to knockdown and imobilizing attacks
Carbineer Proton Carbine
High Damage
Medium to low speed
Mid-range special costs
+to crowd control
+to certain state changes
All would have thier own custom look, bh carbine - sleaker; carbineer - assauly weapon look; commando - heavy weapon look/some extra feature like a (not-working) grenade launcher. This would still give people a very good reason to dabble, basically instead of 1 carbine you'd have 3 different purpose carbines that look very similiar.
But I do see the good in having the certifications spread amongst the other proffessions, makes more people want to dabble and then possible give up skills to master a proffesion they never would have thought to train novice. Well at least we can hope that carbineers will at least get the most effetive carbine post-CU
Good idea.
But of course we already have what, 16 Carbines in-game now......maybe 14 I didn't count all of them on the floor of the guildhall on TC5.