Carbineer Archive
Thread: The better cut? Bh/Carbineer or Bh/Pistoleer?
I ask this because awhile ago I made the decision to be a pistoleer when I saw that I could do mind damage(eyeshot), knockdown (lowblow), fire (torsoshot) and all sorts of different types (Acid,energy,stun,kinetic,heat)
This was though before I realised the nature of the speed cap. My jaw dropped when I read that a carbineer can fire a medium Ap 100-400 laser carbine at 1 speed with any special. I thought speed was a pistol thing. Silly me for thinking that stuff would be balanced.
I got Master pistoleer/Bh pistol/Smug anyway and while I like dodge, the defenses, the pistols I am pretty saddened that I only do three attacks out of the like basically Pistolwhip, fanshot, last ditch. I salivate in thinking that Carbineers get *working* specials and state effects but would I be happy? What are your thoughts? What made you guys stick with Carbineer?
Message Edited by YourForumLurker on 10-18-2004 03:45 PM
Message Edited by YourForumLurker on 10-18-2004 04:03 PM
Areoch wrote:
I ask this because awhile ago I made the decision to be a pistoleer when I saw that I could do mind damage(eyeshot), knockdown (lowblow), fire (torsoshot) and all sorts of different types (Acid,energy,stun,kinetic,heat)
The pistoleer specials are indeed more diverse, as are the damage types. The Pistoleer specials are also pretty useful (TorsoShot and EyeShot), and the Pistoleer defenses are far superior to that of a BH/Carbineers.
Still, our specials focus on states and posture changes. That's pretty much what Carbineer is all about, really.
This was though before I realised the nature of the speed cap. My jaw dropped when I read that a carbineer can fire a medium Ap 100-400 laser carbine at 1 speed with any special. I thought speed was a pistol thing. Silly me for thinking that stuff would be balanced.
As a BH/Carbineer, you can easily get that kind of weapon - you're looking at some 24% damage sliced stocked Laser. Get anything closer to, say, a 33% slice and you're speedcapping CrippleShot (which has a 7x damage modifier) with 430 max damage, or something like 570 max damage with a 33% max powerup.
Yeah.. I'd not bad, hehe. Just keep in mind that it's Energy damage, though.. so unlike your DE-10 or Geo Blaster.. a lot of it will bounce right off armor, and even more will be mitigated away. Altogether, Carbineers aren't known for damage dealing.. but the slew of killer specials in the BH carbine line more than makes up for it.
Applying a Dizzy/KD will take but a few seconds as a BH/Carbineer, and blinding/stunning your targets will be a piece of cake.
I got Master pistoleer/Bh pistol/Smug anyway and while I like dodge, the defenses, the pistols I am pretty saddened that I only do three attacks out of the like basically Pistolwhip, fanshot, last ditch. I salivate in thinking that Carbineers get *working* specials and state effects but would I be happy? What are your thoughts? What made you guys stick with Carbineer?
The specials that focus on states and posture changes instead of raw damage. Carbineer isa thinking profession.. don't expect to spam a special like EyeShot or StoppingShot over and over again. You will be using some 8-10 specials in PvP if you truly want to shine, so its definitely not for the faint-hearted.
You'll have to rely on knowing your opponents a lot more, knowing who has mitigation and who doesn't... who has high KD defenses and who doesn't.. who you can kill.. and who you can't.
Lastly, keep in mind that we severely lack defenses. You can pick up the Pistol Tech line to make up for that.. but it doesn't leave you much SP for anything else.
All in all, though, mostof us are carbineers because this profession caters do what we think is fun. Tactics and strategy are a Carbineer's best friend, and it's all about speed (of weapons, of applying states, of KDing targets) over raw damage.