Carbineer Archive
Thread: Wanna Anger a Jedi? Here's How :)
OnlyMaestro wrote:
(I say this...becauseANY GALAXYis literally crawling with Jedi, there are easily more Jedi on Eclipse, than CarbineersAND Pistoleers.)
OnlyMaestro wrote:
Any Jedi who is a TRUE PvP person (not just a holo-grinder) will put up a hell of a fight one on one, a probably near impossible fight unless you're a melee-stacker. Ranged persons (like all of us) are still for the most part at a decisive disadvantage until this is corrected.
But if you've got teammates, concentrate on nothing but forcing the Jedi to use up their force power, and your group will emerge with victory.
Agreed, I've been a part of four Jedi kills. It was always the Melee fighters on the front line, but myself and another Carbineer did well planting states and putting the initial KD on the target in order to let the melee fighters rush him successfully, with a DOT carbine keeping the pressure on him to heal constantly. In every case, it came down to a chase and someone ranged putting the KD down in order to let the melee fighters close.
I've personally taken the DB on a Jedi Padawan after a 20 minute chase across Northern Dantooine finally wore him out. Again, it was a melee fighter who made the best first contact, but in the end, it was states and KDs that finished him from the three of us that were ranged. The advantage there was that he had not attained the skill to heal Dizzy, so when it stuck, it hurt him bad.
Now granted, hitting a Jedi is hard, so if fighting one pop some Citros, and do whatever you can to get your accuracy as high as possible. If you're speedcapped, hitting them with status effects should be no problem.