Carbineer Archive
Thread: Maybe something to spice up Wildshot 1/2
Page 1 of 1
JorahRamsai
Mon May 03, 2004 3:57 am
#1
It currently does a great stun, which lasts for a good while, but, since other attacks do stun and other states simultaniously it doesn't seem to be a noticable special. Although the stun does land more and last longer then the stuns from other attacks, I think if it blinded as well (state carbineers dont have) would really help carbineers with group work and solo work, since a carbineer's lack of defense makes him harder to hit.
What do you guys think? Maybe something for the top 10 questions once we get some of the more urgent ones out of the way 
Mild-Breeze-Trooper
Mon May 03, 2004 4:33 am
#2
Full auto single and area both causes blind.
Intimidate on the other hand, there is a state I want to inflict.
JorahRamsai
Mon May 03, 2004 5:36 am
#3
I never knew that it did, heh, never seen it land in pvp but I rarely use full auto single, and only the areas against npc's.
MoonhellWarriors
Mon May 03, 2004 10:21 am
#4
As a carbineer you want to stun the enemie as quickly as possible... then full autosingle will stick everything else in seconds....
This is when your charge shot is ready to drop
TAfirehawk
Mon May 03, 2004 10:43 am
#5
When they fixed the Dizzy state timer, that seemed to help the other states stick as well. It is probably just perception, but I am very happy with Blind/Dizzy/Stun of the FullAuto series.
The real beauty of Carbineer is the wide selection of Specials we have, which allows for varied gameplay for different fighting styles to all have fun. Pistoleer was so boring firing bleed, bleed, bleed, bleed, etc.......we have 6 Specials with about the same DPS to liven things up a bit ![]()
Page 1 of 1