Carbineer Archive
Thread: states questions
But the question has stayed with me so thought I'd ask - has anyone tested state application and stickyness using different guns? does my speedy, damage-as-much-as-a-kitten-lick dh17 apply states as well as a laser carbine?
More state musings -
When fighting one-on-one, presuming you're buffed and food-filled and not worrying about HAM costs, do you still use FAA1 and Wildshot 2 or do you switch to FAS1 and WS1 (do they lay stickier or longer states that make up for thier extra reload time or do you always use the singles against single targets?)
Lastly, Action 2 & 1 vs Surpression 2 & 1 which has the best posture down? I haven't shot AS1 in months so it could be a lurking posture down monster, and S2 has a pretty huge reload time so it would have to be a really, really good posture down to make it worth the 'effort' ...
I appreciate it if anyone knows this. I'm also open to donating some time if anyone needs a testing partner to do further research.
llilh who is trying not to covet her neighbors rifles but it's hard sometimes
TAfirehawk wrote:
Can't wait for the CU....so much is changing for the better
i hope theythrow us some newssoon we are losin alot of players to EQ2, Halo2 and WoW this month
jrock38 wrote:
TAfirehawk wrote:
Can't wait for the CU....so much is changing for the better
i hope theythrow us some newssoon we are losin alot of players to EQ2, Halo2 and WoW this month
Don't expect anything from the CU as far as news goes.....
But if you watch TC Patch Notes then you will see what is coming ![]()
TA thanks for reminding me the soeLord has said the glorious coming of the combat upgrade is nearly at-hand and that i shouldn't spend too much time puzzling on the current combat systems, 'tis truth what you speak. And I'd like to suggest that all those pesky NDAs wouldn't be harmed a bit if you ever came up to me in-game and just, you know, whipered a few things in my ear. So far the alpha testers have fewer leaks than your average top secret national security assessment, which is just not fair, you realize you're making the Pols and Military Brass (in America at least) look bad with your tightlipedness. NOT very nice of you. Think of them, the poor tots, next time when you're deciding what to say to whom ... < jk >
llilh who really, really will drop BH carbs next week, she promises. really.
h310ise wrote:
llilh who really, really will drop BH carbs next week, she promises. really.
Hehe. Yeah, I'm trying to convince the few Carbineers on my server to drop BH as well in favor of something more balanced, like defenses or even Medic.. but it all boils down to speedcapping, essentially.
I sure do miss the accuracy, though.
Just about everyone I go up against has heavy KD defense (or eats KD food), which means that even with all states and them kneeling, I have to rely on raw damage and DoTs to take them out. I'm finding the KDs less and less effective as a whole.. I remember when I used to always KD my opponent, even as a simple Master Carbineer.
Templates have changed though, as do tactics, and like you, I can't wait for the CU to bring forth even more. It's always exciting to toy with new strategies and templates.. I guess I'm a math nut when it comes down to it, which is why Carbineer suits me so well, heh. ![]()
TAfirehawk wrote:
I have not YET changed my buying of loot Carbines or loot SEA's or high-end armor/PSG's or even considered changing either of my templates.....YET......but don't read too much into that either
Good. ![]()
As a defensive Carbineer, I like my template just the way it is, heh. While tackling on new and different opponents will be fun, personally, I'm just looking for a passive boost as far as Carbineers go so that little effort is required on my part. ![]()
AdmiralSpy wrote:
TAfirehawk wrote:
I have not YET changed my buying of loot Carbines or loot SEA's or high-end armor/PSG's or even considered changing either of my templates.....YET......but don't read too much into that either
Good.
As a defensive Carbineer, I like my template just the way it is, heh. While tackling on new and different opponents will be fun, personally, I'm just looking for a passive boost as far as Carbineers go so that little effort is required on my part.
My guess is that you will want to change some things once you see the CU hit TC.
A lot of things will be balanced, including the relative "strength" in Defense Stackers vs. Offense Stackers.......damn, wish I could say more, but anything more would just be me hoping in what will happen, since we haven't logged in to the Sandbox yet to TEST.