Carbineer Archive

Thread: how much damage aditional does each special do?

Valuthorax
Wed Feb 09, 2005 8:25 am
#1

couldnt find it in the clickies -- but may haev scrolled over it.


Got a new laser carbine last night 590 max no power up figire i can do around 800 dmg wiht agood powerup


I wanted to drop the 800 in a few multipliers and see what the average damage i will do per special is -- do we have one of those?



Valuthor Rax
Wanderhome
Feomatar
Wed Feb 09, 2005 9:05 am
#2

Specials Info:

http://forums.station.sony.com/swg/board/message?board.id=carabineer&message.id=41320



Feo Chri'Lar
Proud Non-Jedi Bothan
Master Carbine Fanatic / Master "12 Point" Armorsmith
Valuthorax
Wed Feb 09, 2005 9:16 am
#3

thanks dont know hiw i missed it!!!


man search on these forums needs to be fixed



Valuthor Rax
Wanderhome
TAfirehawk
Wed Feb 09, 2005 9:54 am
#4

No need to use SEARCH, all the important links are in the FAQ



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

KyiasLightsun
Wed Feb 09, 2005 11:04 am
#5

the FAQ seriously is the best FAQ I've ever read...anyone who doesn't click it because they had bad experiences with FAQ's before, I promise you this one is awsome.




Inquisitor-General Kyias Lightsun
Stormtrooper Detachment Omega
Our Brand of Oppression is both Starwarsy and Iconic.
Lions don't make pacts with men.



Wimpanzee
Thu Feb 10, 2005 2:54 pm
#6

careful putting pups on that carbine. it will eat away the condition rather quickly.

My 548 max damage (with pup) carbine went from 1012 to 900 in a night, using all 33% max pups.

My last laser carbine died at its first repair (238/950 or so condition)




PAK

population regulation committee
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