Carbineer Archive

Thread: Dabbling into Carbineer

Coreena
Fri Feb 18, 2005 9:25 am
#1

Hi

Sorry, I know there are 100s of threats like this around, but none of them could really help me, since they all try to use Carbiner to complement their pvp/pve-setup, or have more skillpoints available, both is not the case here

Current template is:
Master Artisan
Master Merchant
Master Chef

Leaves me with 47 skillpoints free.
Now since lately I get quite regulary attacked near my factories etc, I thought about picking up some Combat skills to scare them away

47 skillpoints... after i get Novice Carbineer that would be 12, enough for exactly 3 boxes.

I just want something to kill the ocational Kreetle lair or Evil Hermits near my factories, I don't want to rule in PvP or solo Nightsisters.

I'm not even sure if Carbineer is good for this, but the carbines just look evil on a rodian.

So which 3 boxes would you recommend?

I was thinking about either:
a) 3000: 45 Speed, 55 Accuracity, Scatter Shot 1+2, Wild Shot 1
b) 0300: 30 Speed, 85 Accuracity, Leg Shot 3, Crippling Shot

Any ideas? Thanks





Coreena Telios
Master Dancer
Starsider Galaxy
MeciniaLua
Fri Feb 18, 2005 9:30 am
#2

Go for b.


It would be good for low to mid level mobs.



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"There is no emotion, there is peace; There is no ignorance, there is knowledge; There is no passion, there is serenity; there is no choas, there is order;There is no death, there is the Force" from the Jedi code.
TAfirehawk
Fri Feb 18, 2005 9:33 am
#3






Coreena wrote:
Hi

Sorry, I know there are 100s of threats like this around, but none of them could really help me, since they all try to use Carbiner to complement their pvp/pve-setup, or have more skillpoints available, both is not the case here

Current template is:
Master Artisan
Master Merchant
Master Chef

Leaves me with 47 skillpoints free.
Now since lately I get quite regulary attacked near my factories etc, I thought about picking up some Combat skills to scare them away

47 skillpoints... after i get Novice Carbineer that would be 12, enough for exactly 3 boxes.

I just want something to kill the ocational Kreetle lair or Evil Hermits near my factories, I don't want to rule in PvP or solo Nightsisters.

I'm not even sure if Carbineer is good for this, but the carbines just look evil on a rodian.

So which 3 boxes would you recommend?

I was thinking about either:
a) 3000: 45 Speed, 55 Accuracity, Scatter Shot 1+2, Wild Shot 1
b) 0300: 30 Speed, 85 Accuracity, Leg Shot 3, Crippling Shot

Any ideas? Thanks





No threats around here....


Honestly I can't imagine any reasonable level of effectiveness against anything but a Durni with only 3 boxes of Carbineer or any other Ranged Prof. You might get more mileage out of 0030 TKA.....


If you do go Carbineer, FullAutoSingle2 at Novice and LegShot2 from Marksman are all you need.....well ActionShot1 will be nice for a PD move. And the easiest way to fight those critters around you factories/harvs is to have uber armor to go with your chef food. A low HAM Carbine, like an Enhanced E11 or DH17 will also be a must.



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

TAfirehawk
Fri Feb 18, 2005 9:35 am
#4

In fact it may be better to just get Marksman Carbs and Novice Medic....with 3 points leftover....use FullAutoSingle1 instead of 2.



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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