Carbineer Archive
Thread: ranged damage migitation help plz.
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BibbidyBobbidyBoo
Mon Mar 29, 2004 5:55 pm
#1
Hey i am currently making a build that many have probally done. Bh carbs 4, master carbs but i am going to add in investigation 3 with my remaining points, but i would like to know if i had ranged damage migitation 3 from master carbs would ranged damage migitation 2 from investigation 3. Just wondering this may have been answered before but i didnt see it on the boards. well thanks guys,
Tivo' Loki of the Lowca server
InfluenzaSWTA
Mon Mar 29, 2004 6:03 pm
#2
Your highest value of mitigation is the only one that matters, so you have Ranged Mitigation 3 (what you want).
BibbidyBobbidyBoo
Mon Mar 29, 2004 7:19 pm
#3
OK thanks alot that helps out, now to figure out what to do with the remaining 13 skill points. hmmmmm no idea what i could do with that. heh
Cilla
Tue Mar 30, 2004 1:12 pm
#4
BibbidyBobbidyBoo wrote:OK thanks alot that helps out, now to figure out what to do with the remaining 13 skill points. hmmmmm no idea what i could do with that. heh
Can always do a few novices to get variety.
Like novice rifleman to lug about the T21 (was fun while I had it), or novice CH to have a cute pet dog, or just get 3 boxes in LLC.
Or give those 13 points to me
*cry*
I learned me another box of carbineer yesterday, shoulda have kept the xp till I was done building me my harvesters, now I gotta unlearn and re-train. Getting so many architect xp, might as well master before I go to my final build (master art, master marks, master carb, arch-4300).
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