Carbineer Archive

Thread: Wondering about armor and gun

Cielago
Mon Mar 29, 2004 6:54 am
#1

Hello,


I would like to know if the weapon AP matter when you fire on a target with no armor rating or a rating below the gun AP ?


Example :


Elite carbine AP1 100/130 with 3.0 speed damage against a creature with no armor

Laser carbine AP2 100/130 with 3.0 speed damage against a creature with no armor


Do they both do the same damage ?


I never thought of it before... I never have used a gun before





Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Kadix
Mon Mar 29, 2004 10:43 am
#2

They have differnet damage.


I'm not certian on the exact formula, but basically the damage ismultiplied by 1.25 for each level of AP greater than the target's AR (which is why the T21's with AP3 do almost 2x damage against unarmored targets). If the AR is greater than the AP, the damage is halved for each point by which the AP is lower.


One of the devs wrote a guide for armor that explains armor in great detail, including how AP works.
Cielago
Mon Mar 29, 2004 11:11 pm
#3

Thank you for the explanation. I read about the armor but I didn't payed much attention.



Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



Cielago
Tue Mar 30, 2004 5:55 am
#4

Thank you Pentjak, I will keep that in mind !



Captain Cielago
_______________________________
"Hope clouds judgement"
"Each experience carries its own lesson"
Frank Herbert's Dune.



pentjaksilat
Tue Mar 30, 2004 1:59 pm
#5






Cielago wrote:

Hello,


I would like to know if the weapon AP matter when you fire on a target with no armor rating or a rating below the gun AP ?


Example :


Elite carbine AP1 100/130 with 3.0 speed damage against a creature with no armor

Laser carbine AP2 100/130 with 3.0 speed damage against a creature with no armor


Do they both do the same damage ?


I never thought of it before... I never have used a gun before





the elite carbine will get a 1.25 modifier applied to it since ap1>ar0. (so dmg *1.25 = piercing dmg)


the laser carbine will get a 1.25 modifier, then a 2nd 1.25 modifier applied to it since ap2>ap1>ar0. (so dmg *1.25 *1.25 = piercing dmg)


then again, vulnerabilities are bugged, if something is vulnerable to a dmg type (in this case energy), then there will be no piercing modifiers applied...even w/ a t21 raw dmg = piercing dmg. this is why a creature w/ light armor and 5% energy resist takes more dmg from a laser carbine than a creature w/ light armor and energy vulnerability. makes no sense in reasoning, but them's the breaks.


~pentjak




retired: 09/02/'04.
RIP Dunadan
...being perfected in a short time, he fulfilled long years; for his soul was pleasing to the Lord, therefore he took him quickly from the midst of wickedness...

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