Carbineer Archive
Thread: Special Attack: Disentegrate
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GenkaiDama
Mon Apr 12, 2004 3:02 pm
#1
Hola, I'm currently 3400 Bounty Hunter and Master Carbineer. We all know carbineer lacks a high damage 'kill shot'. I was watching ESB the other night and remembered the scene where Vadar tells Fett 'no disentegrations'. It clicked in my head, Fett uses an EE3. An attack called Disentegrate, awarded at Master Carbineer would rock. High damage possibly with a fire DOT, similar to Torso Shot. Personally being Master Carbineer sucks. Sure I rock PvE, most NPCs don't stand a chance in the world against me. PvP however is a different story, Dizzy KD is about the only advantage I have over anyone. A simple defense against that is some food for +90 KD or Dizzy defense. After that my advantage is gone. Couple of Rifle specials with a jawa etc and I'm cloning. Please feel free to debate.
La-grange
Mon Apr 12, 2004 4:32 pm
#2
I agree only because of this one little fact that was pointed out to me the other day.
Did you know that out of all the ranged professions, carbineer is the only one that doesn't recieve an attack at master? Also why is it that a rifleman can hit the cap with +5 speed tapes but carbineers have to slog along? I can understand not hitting the cap with something slow like the DXR6 or the elite. But by all means we shouldn't have to have a 1.0 attack E-11 or DH-17 to hit the cap with crippleshot/fullautosingle/fullautoarea/scattershot...... Seems kind of out of whack. And whats up with the KD defense of carbineer? We know how to knock them down. Why couldn't that knowlege be used to keep us from getting knocked down?
Frustrating aint it? At least most of the specials do what they are supposed to right now
.
Did you know that out of all the ranged professions, carbineer is the only one that doesn't recieve an attack at master? Also why is it that a rifleman can hit the cap with +5 speed tapes but carbineers have to slog along? I can understand not hitting the cap with something slow like the DXR6 or the elite. But by all means we shouldn't have to have a 1.0 attack E-11 or DH-17 to hit the cap with crippleshot/fullautosingle/fullautoarea/scattershot...... Seems kind of out of whack. And whats up with the KD defense of carbineer? We know how to knock them down. Why couldn't that knowlege be used to keep us from getting knocked down?
Frustrating aint it? At least most of the specials do what they are supposed to right now
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