Carbineer Archive
Thread: How have you done on the corvette?
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AriasImmortal
Thu Apr 15, 2004 10:55 pm
#1
personally, i feel that swordsman was a little ineffective there... both times i've been up the swordsmen have been the first to die. And we weren't doing all that much damage.
AriasImmortal
Thu Apr 15, 2004 10:59 pm
#2
i thought i did as well as i did using swords, low acid resists and a krayted or stocked DXR6 is great up there. I didn't do half bad for a profession with weapons that need a little boost...
OnlyMaestro
Thu Apr 15, 2004 11:10 pm
#4
My TK part is terrible up there...
Carbineer isn't too bad on it though.
baCci
Fri Apr 16, 2004 2:46 am
#5
Center of Beeing .. 80% Energy Armor and u can solo it with some nice Template ....
Master Swordsman, Master Rifle and TKA 4004 + Novice Medic ...
most mobs have high Kinetic (use the Hammer there -.-) and some with high Blast (Scythes loves ya)
the only Problems around are the Battle droids
greets
baCci
Master Swordsman, Master Rifle and TKA 4004 + Novice Medic ...
most mobs have high Kinetic (use the Hammer there -.-) and some with high Blast (Scythes loves ya)
the only Problems around are the Battle droids
greets
baCci
satanis
Fri Apr 16, 2004 4:56 am
#6
I found myself using three guns.
Laser Carb, when all their resists are high
DXR6, for low acid or low acid resist
EE3, some of them have no heat resistance.
However - I was far more valuable up there for my doctor skills.
Laser Carb, when all their resists are high
DXR6, for low acid or low acid resist
EE3, some of them have no heat resistance.
However - I was far more valuable up there for my doctor skills.
MasterYoan
Fri Apr 16, 2004 7:10 am
#7
Swordman are the class of the corvette.
i have did 5 time and succed 4 times 1 badges from Jabba and 2 for imp side.
5 schematic of speeder
I have tank a rebel with 250k HAM for 10mn with my guildies and we kill him.
Compo + buff doc / danseur + food + spices = 3000 in each stat (yes even mind) (1800 in focus and willpower)
Ultimate tank
Just try to avoid Battle Droid at the end (run forest run) and it should be no problem.
Heorot
Fri Apr 16, 2004 12:25 pm
#8
Had no problem tanking. Most of the mobs seemed to have 7%%-80% kin. or blast resists with the odd 100% resist one thrown in. My role was tank/some damage, which was plenty for the damage dealers to survive and shoot.
pimpnumber29
Fri Apr 16, 2004 12:34 pm
#9
Don't use any AOE specials unless you are prepared to have 10 guys jump you. You can still shoot through walls randomly.
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