Carbineer Archive

Thread: Opponents and strategy

forgoten
Mon Aug 30, 2004 4:10 am
#1

Just curious on all you fellow carbine fighters out there. If you where fighting these opponents, what would be your first 4 shots fired?and what weapon would you use? oh and figure the opponent is buffed and armored of course, (mind buff and muon also, canape, synthesteak etc.)a.) Master Fencer/tkm, b. heavy swordsman, pikeman, c.)rifleman/doc d. master pistoleer, bhp4



[Eatheito Emaquech](rebel)------------Bounty Hunter--------------------------*BRIA*
[Tettyie](imperial)------------------------CreatureHandler-Swordswoman---*CHILASTRA*
[Sleighyer](neutral)----------------------Combatmedic-Pistoleer---------------*AHAZI*
forgoten
Mon Aug 30, 2004 4:19 am
#2



a. ) laser carbine, fullautosingle2, confusionshot, suppressionfire2, fkd, (see b.)

b. ) laser carbine, confusionshot, actionshot2, fas2, underhandshot(laser ripzem, self explanitory,)

c. ) enhanced e11, actionshot1, actionshot2, fullautosingle2, fkd (enhanced e11 puts a nice bleed that docs usually take time to heal, actionshot1/2 puta nice bleed, and then lay on the states, knockemdown)

d. ) dxr6, confusionshot,fas2, actionshot2, fkd (dxr6 to get past armor, buff, etc, put the states, put a small bleed and posture down, getem on the floor. )








[Eatheito Emaquech](rebel)------------Bounty Hunter--------------------------*BRIA*
[Tettyie](imperial)------------------------CreatureHandler-Swordswoman---*CHILASTRA*
[Sleighyer](neutral)----------------------Combatmedic-Pistoleer---------------*AHAZI*
YamadaMan
Mon Aug 30, 2004 5:39 am
#3

- a -
Confusion/suppression or confusion/fire KD, then crippling if the KD works, otherwise I'll keep trying to KD or I'll use scattershot 2 def vs KD food/Synthsteak
I'll also try to stay outdoors

- b -
Same as (a), staying outdoors I'll throw in some muon gold (along with food) and probably def vs dizzy drink with def vs KD food

- c -
This one is the trickiest one, I'll go with Brandy/Canape/Muon to start, then I'll try to bring him indoors, so he'll have accuracy penalties (closer range), the KD usually sticks so healing is not an issue here (either confusion/Fire KD or confusion/Suppression fire)

- d - I train for duels with a Mpistoleer/MBH quite often
Brandy/Canape/Muon at least, I'll use walls, dizzy/KD and crippling once he hits the ground.

Note my template is currently BH 0440, Pistoleer 0044 (so I have geoblaster cert and cool attacks to compliment crippling and keep hitting health/random, and eyeshot/torsoshot), Carbineer 3420, Rifleman 0004 (extra melee defense), Novice Medic 0000.



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

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Therascalking3
Mon Aug 30, 2004 6:44 am
#4






forgoten wrote:

Just curious on all you fellow carbine fighters out there. If you where fighting these opponents, what would be your first 4 shots fired?and what weapon would you use? oh and figure the opponent is buffed and armored of course, (mind buff and muon also, canape, synthesteak etc.)a.) Master Fencer/tkm, b. heavy swordsman, pikeman, c.)rifleman/doc d. master pistoleer, bhp4







A.)Laser carbine /confusionshot, /suprressionfire1, /burstrun (posture down and run)


B.) Laser carbine /fireknockdown, /confusionshot, (if he isnt already down and dizzy then /suppressionfire) ,


C.) DXR6 /fireknockdown, /burstrun (knockdown and run)


D.) DXR6 /confusionshot, /actionshot1, /suppressionfire (posture down and then start unloading)


runs would be removed if i wasnt a SL and could spend skill points getting some defenses.




Edoh
Member of Sturmgrenadier
Master Squad Leader
Master Carbineer
Starsider
TAfirehawk
Mon Aug 30, 2004 7:37 am
#5

Template doesn't matter, the armor matters.....


Simple take a few shots, look at the HAM, then leave....


The opponent shouldn't be doing any "real" damage to you either or you better go spend 250k for a new suit of Comp.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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