Carbineer Archive
Thread: Carbiner vs. Pistoler
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Aukuja
Thu Sep 02, 2004 5:44 pm
#1
Alright well my MBH post got me some good feedback and since I STILL can't play SWG (its killing me really) I thought I'd ask for some more advice from the senior carbiners of SWG. I have done every single combat profession in the game with the exception of carbiner. I've done a lot of unique templates but again at heart I have and always will be a MBH. Having said that, how effective is a carbiner as compared to a pistoler, or a rifleman. In pure numbers, since everyone has different combat experiences. But when you boil it down to pure damage output vs. defense. And dodge vs. counterattack vs. block. Is it truly worth my time and effort to convert to a carbiner? I don't "grind" professions I've only ever done the ones I want to and carbiner intrigues me, however I also love pistols, and the pistol/bh combo is quite versatile. The real question in this post is the effectiveness of carbiner as opposed to the other ranged professions, but experience with templated BH's would be nice feedback as well.
BoveApako
Thu Sep 02, 2004 7:30 pm
#2
Its a tough call, I've been a master pistoleer with dirty fighting, but I never tried bh pistols, right now I am a master carbineer with bounty carbines. I think carbines are the BEST dps weapon available,(when combined with bh)hands down.
Carbineeris for the type of person who can think on their feet and control the battlefield. In pvp as it is now,once someone has 80% or more base combined with synthasteakyou can barely damage them,(unlessyou use scattershot which bypasses synthasteak
), but if the person you are fighting is an absolute moron (many people are in the universe lets face it) and rely on spamming attacks to hit yourmind, youcan easilybeatthem.
Defences for carbines are your biggest hurtle to overcome, we get a whopping0 melee +15 kd +25 intimidate and +25 ranged defence. So it depends on what your playstyle is, puppet master (carbines), or tank/damage dealer (pistoleer). Neither is better, it all depends on how well you utliize each profession.
Aukuja
Thu Sep 02, 2004 8:17 pm
#3
Well I prefer combat to be tactical and I like forcing people's hand in PVP, bounty hunter used to be that way, but with the new defenses that have been added as well as the weapon switch delay my combat moves have been far less tactical and intelligent than they once were. Also DPS is a big deal for me since I love going to the corvette, DWB and hunting.
BoveApako
Thu Sep 02, 2004 9:50 pm
#4
Carbineer performs well if you like tactical pvp, just dont try to go solo, if you have a strong group you can be a great asset to the raiding party. The only thing you cant fight too well are defence stackers, but I love the carbineer profession. Since youve never done it i would reccomend at least trying it to see if it suits your style of play. If you use a DPS calculator and compare the stats between pistols and carbines,I would say the carbine might be higher, more highly resisted and it doesnt hit the mind so not very many people notice it. I can tell you with my damage sliced scope and stock laser carb , when its powered up, I can get about 2000 DPS with crippling shot.
Message Edited by BoveApako on 09-02-2004 09:53 PM
Bhaal_Darkov
Thu Sep 02, 2004 10:54 pm
#5
MBH + MC is very deadly. The +200 accuracy really helps vs. the stackers, along with sprayshot laying blind dizzy and stun on them with brutal efficiency. Combine this with crippling shot at the speed cap and some well timed FKD and you can be extremely deadly.
The defenses are nothing vs. pistoleer so you need to be able to move and kite well.
Get a damage sliced Laser Carb with power up. Easy to get one over 500+ max damage that way. These work well on the jedi who have no ranged mitigation.
Only problem with this template is that you'll get allot of hate /tells and claims of using exploits and cheating when you wipe the floor with some baton weilding def stacker. They are NOT invulnerable. +200 accuracy and citros (accuracy) cake go a long way.
Good luck.
showmercy
Fri Sep 03, 2004 1:17 am
#6
Lol, yea, someone accused me of cheating the other day when I was doing 1000 damage with crippling shot as he flopped on the ground (master swordsmen, full composite). Unfortunately he was using an exploit himself that allowed him to heal at the split second that he stood up during the flopping and he got away when my focus buffs ran out and I had to get them back. I am NOT fighting a swordsmen without mind buffs.
Otegu123
Fri Sep 03, 2004 1:35 am
#7
showmercy wrote:
Lol, yea, someone accused me of cheating the other day when I was doing 1000 damage with crippling shot as he flopped on the ground (master swordsmen, full composite). Unfortunately he was using an exploit himself that allowed him to heal at the split second that he stood up during the flopping and he got away when my focus buffs ran out and I had to get them back. I am NOT fighting a swordsmen without mind buffs.
healing dizzy in the split second you stand up isn't an exploit at all.
IMO pistoleer and carbineer are about the same in terms of effectiveness. against an unprepared person pistoleer's probably a tad better with them having a stun weapon. Anyone with a psg though and both carbineers and pistoleers seem roughly the same
JohnnyDepp
Fri Sep 03, 2004 1:44 am
#8
Carbineer is as good as any combat profession out there depending on how you choose to play. It is obviously hard for us to win in pvp by using one-special spams (crippling/scatter shot spam) but that makes things a hell of a lot more fun. MBH is a waste of skill points in my opinion because I find that using full auto single 2 lands states more often than spray shot. One should also think about picking up novice brawler because intimidate can turn the tide of a battle or duel in your favor. I have lost very few duels because of the strategy I use by landing on states and intimidate then direct dmg shots like scatter and crippling. FOTM templates are cake 1 on 1, 2 on 1, or even 3 on 1 if you take the right foods (ahrisa, brandy, steak, canape, muon). But just like everyone else, mind fire DOTs aremy biggest problems. Btw, I use a 562 max dmg laser carbine (pupped) for pvp battles and a 814 max dmg laser carbine for duels.
JohnnyDepp
Fri Sep 03, 2004 1:46 am
#9
Oh yea be prepared to hear about how you hacked in order to win with carbines, or "I never knew carbines were good" a lot when you start to succeed in PvP 
Brainplay
Fri Sep 03, 2004 4:13 am
#10
Pure carbineer vs. pure pistoleer. I'll take the carbineer anyday. Pistoleer can't lay states that slash defenses. Pistoleer get a pointblank KD and their advance KD is still broken neither do they have a dizzy state. Pistoleers get to use the geo stun pistol...whoopee... Well they do have access to the DE-10 which can be nasty.
You land a stun and blind on a pistoleer and their high defenses are crap. Follow that up with one or a succession of KD's and Crip shot and you got a dead pistoleer. Don't remember if they get mitigation 3 or not but even if you dont land a KD crip shot beats stopping shot so its all up to who's got the better energy resist armor and who's got the best krayt weapon.
Now mix that in with Bounty Hunter specials and things wildly change. Eyeshot is a specific MIND damage pool which makes it godly. Couple that with a DE-10 and bleed shot and you're whacking some serious hurt. Fire KD lands alot and even defense stackers will be surprised every once in a while. The problem is that BH carbines dont do that MIND damage plus even if you do land a KD on someone with high KD defense their defense lets them overcome it and stand back up faster. Crip shot just cant compare to eyeshot.
Best thing to do? If you're a BH, dabble in both unless you want that DE-10. DE-10 however isn't going to help you take down Jedi any better though. Its great for PvP.
I still think its great in PvP wars when charge2 goes off and everyone freaks out as dozens suddenly do the fish backflop. 
Message Edited by Brainplay on 09-03-2004 04:20 AM
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