Carbineer Archive
Thread: carbineer and doctor?
I mastered doctor a time ago and still am on my way to master my weapon. I can't wait for lower ham costs, better specials or anything that will make a carbineer more useful *sigh*.
Doctor/Smuggler!!! Feign Death is awesome when things don't go as planned. Play dead, then stand up and revive your companions when all is clear. (This is of course, only if things are really going bad, with no hope of pulling it off.)
Plus, it makes travel on Lok/Dath/etc alot easier when trying to maintain harvesters. Get aggro ya don't want, just play dead!
Jerolda - Master Smuggler
Redro Dnawal - FD Doc
Well I mastered carbineer and am now far enough up the doctor tree to use enhance pack c's. With6 buffed stats my carbines really dont hurt me anymore.
Solth
That Llomied guy is letting himself down. If he's a master doctor he shouldn't have any trouble with HAM costs because he should be buffing himself with D packs, not healing himself. Buffs to all 6 stats almost completely eliminate the carbineer problem with HAM costs, making doctor/carbineer one of the most powerful combinations.
Having 6 attributes buffed works really well, practically no cost on specials with exception of the mind stats. I've migrated my stats now to max out mind, foucs and willpower and use enhancement D packs on myself.