Carbineer Archive
Thread: BH carbines, carbineer, and...
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TychCelchu
Fri Mar 11, 2005 6:31 pm
#1
What else should I get? I've been a BH/smuggler/pistoleer for over a year now, and having left over skill points is a bit of a new concept for me. Should I go swordsman (is it swordsman, or pikeman?) for extra counterattack, doctor or medic, etc... any advise would be appreciated.
Thanks 
AdmiralSpy
Fri Mar 11, 2005 9:53 pm
#2
Medic and Brawler are PvP/Jedi-hunting favorites.
Many others use the Pistol Techniques line of Pistols (00x0) for added defenses. Medic is still by far one of the best options, though.
TimePalladin
Sat Mar 12, 2005 5:50 am
#3
would nov brawler or medic be a better choice? medic means heals but brawler means half damage done, i guess medic would be better simply for the fact it u can save you with that one heal.
Nyyxx
Sat Mar 12, 2005 11:14 am
#4
do you have enough to get 0030 in a melee class?
Melee Mitigation 2
TAfirehawk
Sat Mar 12, 2005 12:02 pm
#5
I strongly suggest downloading Kodan's ProfCalc, linked in the FAQ, to play with different templates 
WarlordRhawn
Sun Mar 13, 2005 12:08 pm
#6
TychCelchu wrote:
What else should I get? I've been a BH/smuggler/pistoleer for over a year now, and having left over skill points is a bit of a new concept for me. Should I go swordsman (is it swordsman, or pikeman?) for extra counterattack, doctor or medic, etc... any advise would be appreciated.
Thanks
you want medic and pharm 1 if possible. The reason why is a BE can make you a pet with high hp + intimidate thus as a BH/Carbineer you really don't need novice brawler. The med will make you outlast jedi as well. I killedboth a 226k and 162k Jedi last night simply by outlasting them and through trickery (when I was done they had a trail of critters on them and I was running after them making sure they had all three states when the critters did their posture down/knock down).
Message Edited by WarlordRhawn on 03-13-2005 11:09 AM
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