Carbineer Archive

Thread: Pick a Special Please

novamarine
Mon Dec 08, 2003 6:08 pm
#1

Please keep this post consise and to the point. Answer both questions. Provide a short (2-3 sentence) reasoning if you wish. I am gathering info for my response to the Devs.


1. Please pick 1 special that if it's HAM cost was lowered would make your gaming experience more enjoyable.


2. Please pick 1 "broken" special that if working properly would make your gaming experience more enjoyable.







My own answers:


1. Fullautosingle2.


Decent damage and several nice state effects.


2. Fullautosingle2.


Dizzy. Though Dizzy has zero effect on creatures. The bonus to this would be limited to PvP and PvNPC.

OMGStarsiderisdownagain
Mon Dec 08, 2003 6:21 pm
#2

1. Charge Shot 2


Never has knocked anything down ever.


2. Charge Shot 1


HaM is too high, kills my bars as I spam it in pvp.



=oP

Melampus
Mon Dec 08, 2003 6:30 pm
#3

1) Legshot 3 - most reliable shot carbineers get..yet when using it to take down 10k+ ham mobs it drains HAM fast.


2) Suppression Fire 2 - no need for this, make it an effective dizzy move instead



Apollo


Master Carbinier/Master Combat Medic

MasterNerfSlayer
Mon Dec 08, 2003 6:38 pm
#4

1) FullAutoSingle2


Great shot, does some nice damage, costs toooooo much.


2) LegShot3


It's our staple shot, attacking the action pool. Currently, it's useless.





RETIRED DOCTOR & MEDIC CORRESPONDENT
Imperial Colonel Kiveryn [Commando / Carbineer] Starsider [Black Epsilon]
Imperial Leiutenant Kirrilee [Dark Jedi Knight] Starsider [Imperial Inquisition]

Unlocked April 1st, 2004

Zabadu
Mon Dec 08, 2003 7:27 pm
#5

1) Leg Shot *


Our targetable direct damage needs to be reduced in HAM costs so it can be used in extended encounters.


2) Actionshot 2


Reliably placing the bleed on a specific target




Zaba Klacken - Achiever 80%, Explorer 53%, Socializer 40%, Killer 26%
Zaba Pharmaceutical -4055 -1167 Valcyn, Corellia-Tyrena
Stim B's, Bio-Enhanced Clothing and 1 CPU energy


Official Carbineer Motto "Account Cancelled"


Ciirybeccaskyr
Mon Dec 08, 2003 7:35 pm
#6

1) *shrug* whats it matter lower it on one and the others will still be killer. We have had to de3al with the long enough to find some very effective work arounds (food, buffs, good medic skill) that it doesnt bother me any more. The reason it doesnt bother me is that i know how mcuh more damage i do than others. For example i was helping 2 pistoleers take out a dragon yesterday and wasnt in a group with them cause mine was on the way from another planet. Anyhow i outdamaged the 2 of them and there 3 maulers put together.


2) same as yours give me a frigin dizzy and ill be tickled pink




SoroSuub Industries
Located just 830m south of Coronet at -237-5557
12point -- Armors, Sliced Weapons, Foods, Buff Packs, Top quality Tailoring and Resoruces
B0B4F377
Mon Dec 08, 2003 8:10 pm
#7

1. Every carbineer special has too high of a ham cost


2. ChargeShot2. would make gaming experience MUCH more enjoyable



on a side note. none of these moves should get a dizzy effect or carbineer would be semi overpowered in PvP




Kalis~ Guardsman ~
Mavarus
Mon Dec 08, 2003 8:13 pm
#8

Fix chargeshot2, I know most people think area KD is to powerful, well then just make it a dizzy and Ill be happy.



Master Carbineer/Master Commando




Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

AtomicChipmonk
Mon Dec 08, 2003 9:11 pm
#9

1st im thinkin full auto 2, isnt it supposed to dizzy? i mean ive had it stick like once or twice for 1 second.


2nd Charge shot 2, this would kik major ass if it would start working and would make carbineer pretty **edit** good if you could get the shots off right




Chipmonk. The first bothan BH on radiant
The most poisenous bounty hunter since 6/4/04
AriasImmortal
Mon Dec 08, 2003 9:13 pm
#10

1. Fullautosingle2-same reasons as Nova


2. Chargeshot2-its supposed to be an Area KD. NO KD


btw, NEVER ask for chargeshot1 to be fixed. its working perfectly fine. if they "fix" it, it will no longer be spammable and it doesn't eat up HAM unless yer using a stocked carbine, in which case every special eats up HAM




ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

Melampus
Mon Dec 08, 2003 9:35 pm
#11






B0B4F377 wrote:


on a side note. none of these moves should get a dizzy effect or carbineer would be semi overpowered in PvP






Seems BH's get Dizzy and KD..



APollo

AriasImmortal
Mon Dec 08, 2003 10:28 pm
#12






B0B4F377 wrote:

on a side note. none of these moves should get a dizzy effect or carbineer would be semi overpowered in PvP






seems TKAs get dizzy/kd in one move, too



ARIAS TE'THAI
Master Swordsman|Elevator Wh0re
ECHUU|ECHUU-SHEN
Jedi Knight |Mandalorian Enforcer
Day One player/Pre-9 Jedi/PvP God. All gone. Canceled.

OniKCS
Mon Dec 08, 2003 10:45 pm
#13

Give me a dizzy shot i can use along with chargeshot 1 and id be happy
Page 1 of 4
Previous Next