Carbineer Archive
Thread: Help my pick the right carbine please
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BloodMonk
Sat Sep 25, 2004 8:08 am
#1
Hey,
I am in need of a carbine with very high accuracy but still with speed as low as I can get (only have master marksman...and I'd like to actually hit something and shot more then once every 3 seconds)
I've done some research, and the DH17 Adv. E11 and EE3 seem to be the only candidates
Any idea where the acc does cap?
I just need the carb to use full auto single and surpression fire....at marksman carbine speed/accuracy (=30), so please keep that in mind
I'll also be on citrus snow cake ALL of the time...
if you could give me some idea on the stats I can expect that would be great...
Thanks
Sly
BloodMonk
Sat Sep 25, 2004 9:54 am
#3
I have a horrible memory for names, let alone remembering which profs are linked to them hehehe....
please help me out Viecat 
PS: Did you see the Heavy Laser Carbines Felton stocked?
JanuHull
Tue Sep 28, 2004 4:54 am
#4
TalonnKorr wrote:
Accuracy doesn't cap out. (With BH, Master Carbs and Force Sensitivity I have 202 carb accuracy, I'm sure somewhere it loses its point, but there is no cap to which I have been informed)
Speed caps out at 100.
Defense vs. X caps out at 125 and is stackable.
Special Abilities like Counterattack, block and dodge cap out at 125, BUT they cannot be stacked VIA brawler and marksman elite professions.
My reccomendation is dependent on what your doing. Either way I would get yourself a speed sliced laser carbine. If your going BH do all of bounty carbs first. Then get all of your Marksmanship, then your assault tactics (Speed) then counterinsurgency. After you get the FireKD from bh you should be able to demolish anything worth grinding. My reccomendation is getting into a solo group, going to dant and getting huurton huntress lairs. Just hit the FireKD and theyre down, then full auto single them to death until you get crippling shot.
Bogus data.
Accuracy has no cap (I can hit 303 with my DXR-6 at ideal range before applying food).
Defense versus states have no cap.
Speed has no effective cap, but there comes a point where you can speed cap every special in the arsenal with any carbine that can be made, even me with my 5.5 (5.0 now, got a 25% speed slice)speed Accuracy experimented DXR-6 will speed cap CripplingShot. I'm a BH Carbines IV/Master Carbineer with a few SEAs, I've got speed to burn.
Dodge, Block and Counterattack cap at 125, and they DO stack across melee/ranged. Believe me, there would not be so many Fencer/Pistoleers if it did not.
If you're a Marksman only, go for a speed sliced EE3 for Mokk missions on Dantooine to pay the bills, a DH17 for use on any of the 5 starter worlds, or for those days when you can't get a buffer in a reasonable amount of time, and an Enhanced E-11 for PvP. Keep your eyes peeled for a fast DXR-6 carbine. They will likely still be in the 2.8-3.5 second range without krayt tissues and a good speed slice, but you can use power ups to compensate. You don't want to be without a DXR-6 because you don't want to limit your damage type options any more than they already are because of our inherently weak selection.
TalonnKorr
Tue Sep 28, 2004 12:55 pm
#5
Accuracy doesn't cap out. (With BH, Master Carbs and Force Sensitivity I have 202 carb accuracy, I'm sure somewhere it loses its point, but there is no cap to which I have been informed)
Speed caps out at 100.
Defense vs. X caps out at 125 and is stackable.
Special Abilities like Counterattack, block and dodge cap out at 125, BUT they cannot be stacked VIA brawler and marksman elite professions.
My reccomendation is dependent on what your doing. Either way I would get yourself a speed sliced laser carbine. If your going BH do all of bounty carbs first. Then get all of your Marksmanship, then your assault tactics (Speed) then counterinsurgency. After you get the FireKD from bh you should be able to demolish anything worth grinding. My reccomendation is getting into a solo group, going to dant and getting huurton huntress lairs. Just hit the FireKD and theyre down, then full auto single them to death until you get crippling shot.
Speed caps out at 100.
Defense vs. X caps out at 125 and is stackable.
Special Abilities like Counterattack, block and dodge cap out at 125, BUT they cannot be stacked VIA brawler and marksman elite professions.
My reccomendation is dependent on what your doing. Either way I would get yourself a speed sliced laser carbine. If your going BH do all of bounty carbs first. Then get all of your Marksmanship, then your assault tactics (Speed) then counterinsurgency. After you get the FireKD from bh you should be able to demolish anything worth grinding. My reccomendation is getting into a solo group, going to dant and getting huurton huntress lairs. Just hit the FireKD and theyre down, then full auto single them to death until you get crippling shot.
BloodMonk
Tue Sep 28, 2004 2:04 pm
#6
ok got it....justr so you know...damag is not an issue, this carb is just for limited use: stating people in pvp
A WS made me a scoped/stocked DH17 with 116acc@ideal
It was 3.4 speed but now after a 20-ish speedslice and pup itùs 1.7 pretty good for what I need it 
Thanks for the input
Sly
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