Carbineer Archive

Thread: Speed may not be the answer...

Rarool
Tue Sep 28, 2004 10:52 am
#1


I realize my non BH brethren are constantly hurting for more speed. I feel your pain. However, I just wanted to say as Im way "overcapped" on speed... doesn't help so much.


IMHO our only hope are the following: (I've listed them in order of my personal preference)


(Armor and Buff) Nerfs


Damage increase on carbines across the board... or


Targeted Mind Shot(s)


DPS is king...


p.s. I've also heard nasty rumors about a carbineer raised speed cap to 2 seconds in the CB... this would make my thesis even more important to our community.

Message Edited by Rarool on 09-28-2004 10:54 AM



---------------------------------------------------------------------------------
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Rebel, Wookie, MBH/MCarbineer
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Otegu123
Tue Sep 28, 2004 11:05 am
#2

yep, what you've said is more important imo too. However! Armour and buff changes affect everyone, not just carbineer, so once they're much lower we still can't do as much damage as any other prof due to us attacking so slowly. I'd rather they just made us as fast as other profs instead of upping the damage on carbines (we can deal a lot more damage than pistoleers atm... In terms of damage per shot, not dps). Although doing both would be nice

My main gripe, apart from speed, is the huge defence people have... I cant remember the last time I KD'd/PD'd someone in pvp a few months ago i'd say :/

/pointat CB
/summon






+| Otegu | +
+Teräs KäsiForcewielder +


TAfirehawk
Tue Sep 28, 2004 11:25 am
#3

Few things are set in stone in the Combat Balance/Revamp/Upgrade until testing is done on the Sandbox.....so don't get hung up on rumors....


I believe the Speed issue is important from now until the Combat Upgrade. And while a lot of people have SEA's or BH Carbs, the CARBINEER ISSUE remains....we are the slowest Range Prof by FAR.


Having all working Specials that you are slow with does not make up for profs at the Speed Cap firing with broken ones....





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Eldudorino
Tue Sep 28, 2004 11:45 am
#4

Non BH Carbineers really deserve to know the power of crippleshot near speedcap. But I guess what the original poster is saying to you guys is: dont expect ot be uber with any speed increase that we get.



Bake fash
~ I am a carbineer. I am not expected to get the glory but to get the job done ~
wilibus
Tue Sep 28, 2004 11:47 am
#5






Rarool wrote:

DPS is king...



and this helps the 'speed may not be the answer' arguement how? Yes speed isn't the fix all we have been looking for, but from a carbineer point of view speed is our (well at least my) largest concern. Buffs and armour are really more a generic concern for all and we have lots of specials, so no trouble there, also i don't think it is so much a lack of carbine speed, but moreso and over abudance of unarmed, fencer and rifle speed ... i just spent 4 mil on a +10 carbine speed tape, with just MCarbs that puts me at +70 which is still less then the next runner up at +75. So really speed is a concern for alot of us.










Lawke Eislen | Carbine Extraordinaire | Imperial Pilot Ace
Avaris Eislen | Procurer of Combat Fashions | Kintan, Naboo

Rarool
Tue Sep 28, 2004 1:02 pm
#6






Rarool wrote:



fyi


I speed cap cripple on my 5 second laser carb...


Doesn't help against fully buffed and insanly armored foe's...









This is a fact... and my greatest fear is that the CB doesn't address this. That was my point. I know straight up carbineers want to speed cap cripple also without picking up BH 0400. My point is... once you do... you'll realize we need more help than that. If you honestly, want a demonstration... I'd say just for fun pick up BH 0400 and see how much it doesn't help... lol... (although it does quite a bit... it's just not as much as you might think)



---------------------------------------------------------------------------------
Pvp NAKED!!!!!!!!!!!!!! (it "used to be" a wookie thing)
Overcome, Adapt, RETREAT!!!!!
Rebel, Wookie, MBH/MCarbineer
BRING BACK JEDI PERMADETH!
JanuHull
Tue Sep 28, 2004 1:29 pm
#7

One of the big points that everyone has been making in the revamp is addressing armor strength. No one is in denial about its overpower at the moment.


But there are a few ways to go about trying that. One is just a lower cap on resists, another is lowering buffs to ensure that some encumbrance is imposed.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Otegu123
Tue Sep 28, 2004 3:19 pm
#8

my +25 in tapes allows me to cap cripplingshot with my carbines...I know that a speed capped carbineer can still do no damage in pvp against good armour etc and mitigation 3. But a 60 speed carbineer may aswell not bother, they will never kill anyone in pvp, and pve will be v.poor too. I know speed isn't the only answer, but imo it's the single biggest carbineer issue...

One of the main general combat issues is armour/buff strength so I think its safe to assume that they'll be sorted out by the CB. It's just annoying that I can't go to a random shop and buy a damage sliced carbine. I'm not going to use my krayt carbs for pve so im stuck with speed sliced regular carbines..which do very little damage






+| Otegu | +
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JonnyBravo
Tue Sep 28, 2004 3:46 pm
#9

You've touched on my biggest issue with carbines: damage types. Everybody and their mother has resistance (or even immunity) to the types of damage the carbines can do, making us useless against the higher-level targets in both PVE and PVP.

Is speed an issue? Yes. The carbineer by definition should sit squarerly between the pistoleer and the rifleman in terms of damage and speeds. Address that issue by modifying the Rifleman's speed modifiers down, or pushing ours up.

First deal with the damage type issue (sad that a pistoleer is able to inflict more damage to more enemies than a comparable carbineer) and then fix the speed issue.

IMHO of course.
Rarool
Wed Sep 29, 2004 12:35 am
#10






wilibus wrote:





Rarool wrote:

DPS is king...



and this helps the 'speed may not be the answer' arguement how?








fyi


I speed cap cripple on my 5 second laser carb...


Doesn't help against fully buffed and insanly armored foe's...


Like I said before... many Non-BH carbineers feel that speed is our most important issue.


Those of us that have an abundance of speed can see past that.


Just trying to help as we only get one shot at the CB and I'd hate for the rest of my carbineer


commrad's to figure out what your BH brethren have been trying to tell you, after it's too late to


reverse our collective course.


Carbine Damage needs to be on par with Rifle Damage.


Honestly... pistoleers also need higher damage... but, Im no pistoleer (well I am but heh.. not in


my heart ) besides this is the carbineer forum and for TA's sake I try to keep it to carbine talk.








---------------------------------------------------------------------------------
Pvp NAKED!!!!!!!!!!!!!! (it "used to be" a wookie thing)
Overcome, Adapt, RETREAT!!!!!
Rebel, Wookie, MBH/MCarbineer
BRING BACK JEDI PERMADETH!
Elapidae
Wed Sep 29, 2004 12:38 am
#11

were supposed to do less damage than rifles. Theyre the slow heavy hitters, were the medium speed medium damage killers.

Our damage is fine, it is the speed that needs to be increased.

Why should the damage stats be cycled endlessly up and up, thus making the devs make everything have more and more HAM?

If your complaint is PvP, then it is because of the buffs, the rediculously high armour stats and the PSGs, combined with defense stacking templates.

That should be fixed, not our weapon damage stats.



--------------------
Ishikyy ---> Cancelled

"Your ticket to the future is blank" -Rem
See you in WoW!!!
Rekaijon
Wed Sep 29, 2004 12:55 am
#12






Elapidae wrote:
were supposed to do less damage than rifles. Theyre the slow heavy hitters, were the medium speed medium damage killers.

Our damage is fine, it is the speed that needs to be increased.

Why should the damage stats be cycled endlessly up and up, thus making the devs make everything have more and more HAM?

If your complaint is PvP, then it is because of the buffs, the rediculously high armour stats and the PSGs, combined with defense stacking templates.

That should be fixed, not our weapon damage stats.



The thing is Riflemen arent all that slow.




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