Carbineer Archive
Thread: Speed may not be the answer...
Message Edited by Rarool on 09-28-2004 10:54 AM
My main gripe, apart from speed, is the huge defence people have... I cant remember the last time I KD'd/PD'd someone in pvp
/pointat CB
/summon
Rarool wrote:
DPS is king...
and this helps the 'speed may not be the answer' arguement how? Yes speed isn't the fix all we have been looking for, but from a carbineer point of view speed is our (well at least my) largest concern. Buffs and armour are really more a generic concern for all and we have lots of specials, so no trouble there, also i don't think it is so much a lack of carbine speed, but moreso and over abudance of unarmed, fencer and rifle speed ... i just spent 4 mil on a +10 carbine speed tape, with just MCarbs that puts me at +70 which is still less then the next runner up at +75. So really speed is a concern for alot of us.
Rarool wrote:
fyi
I speed cap cripple on my 5 second laser carb...
Doesn't help against fully buffed and insanly armored foe's...
One of the main general combat issues is armour/buff strength so I think its safe to assume that they'll be sorted out by the CB. It's just annoying that I can't go to a random shop and buy a damage sliced carbine. I'm not going to use my krayt carbs for pve so im stuck with speed sliced regular carbines..which do very little damage
Is speed an issue? Yes. The carbineer by definition should sit squarerly between the pistoleer and the rifleman in terms of damage and speeds. Address that issue by modifying the Rifleman's speed modifiers down, or pushing ours up.
First deal with the damage type issue (sad that a pistoleer is able to inflict more damage to more enemies than a comparable carbineer) and then fix the speed issue.
IMHO of course.
wilibus wrote:
Rarool wrote:
DPS is king...
and this helps the 'speed may not be the answer' arguement how?
fyi
I speed cap cripple on my 5 second laser carb...
Doesn't help against fully buffed and insanly armored foe's...
Like I said before... many Non-BH carbineers feel that speed is our most important issue.
Those of us that have an abundance of speed can see past that.
Just trying to help as we only get one shot at the CB and I'd hate for the rest of my carbineer
commrad's to figure out what your BH brethren have been trying to tell you, after it's too late to
reverse our collective course.
Carbine Damage needs to be on par with Rifle Damage.
Honestly... pistoleers also need higher damage... but, Im no pistoleer (well I am but heh.. not in
my heart
) besides this is the carbineer forum and for TA's sake I try to keep it to carbine talk.
Our damage is fine, it is the speed that needs to be increased.
Why should the damage stats be cycled endlessly up and up, thus making the devs make everything have more and more HAM?
If your complaint is PvP, then it is because of the buffs, the rediculously high armour stats and the PSGs, combined with defense stacking templates.
That should be fixed, not our weapon damage stats.
The thing is Riflemen arent all that slow.
Elapidae wrote:
were supposed to do less damage than rifles. Theyre the slow heavy hitters, were the medium speed medium damage killers.
Our damage is fine, it is the speed that needs to be increased.
Why should the damage stats be cycled endlessly up and up, thus making the devs make everything have more and more HAM?
If your complaint is PvP, then it is because of the buffs, the rediculously high armour stats and the PSGs, combined with defense stacking templates.
That should be fixed, not our weapon damage stats.