Carbineer Archive
Thread: Weapon Stat Help
Hello,
In my profession weapons are very important, however I haven't found a good guide which explains what makes a good weapon. I was hoping some of you who were knowledgable in this area could give us clueless individuals some help with weapon stats and what to look for in a good weapon.
Thanks in advance!
There is a great guide published by Ximog on Allakhazam's SWG website.
http://swg.allakhazam.com/db/guides.html?guide=62
If the link does not work, go the the Fan Sites link off the main SWG site and find Allahkazam. The guide is listed under the Profession Guides on SWG Allakhazam site and is titled "Marksman - A Marksman's Guide to Weapons".
Thats a great guide, thanks!
I highly recommend anyone else who needs help with weapons to read it!
UlrickAmroth wrote:
I have 2 questions.
1. is this a good carbine?
Elite Carbine
Condition : 1041 / 1041
CL: 54 Skill needed : none
Damage Type : energy
Attack Speed : 2.52
Damage: 503 - 1016
Wound : 7.53%
Est. DPS: 301 .38
Special Attack Cost: ninety-four
2. What is DPS (i feel a complete noob)
1. Its a good carbine but not great, it seems like a poor carbine sliced, the dmg is good, fair dps but the SAC(special attack cost) is slightly higher than wanted for pvp, so i guess its all down to what u want to use it for, also accuracy is important, i suspect its accuracy 17 or 18?
only real way of telling is when ur in combat and how u find the weapon, slow? good dmg? or special action cost problems?
2.
Estimated Damage Per Second - its new to all of us - i personally still its unclear to how it really affects us, i have done tests between high dps and lower dps and it does seem theres a second difference on the specials timers, so a good weapon is really a balanced weapon
base DPS (damage per second)= ((min dmg + max dmg)/2)/base_speed
modified DPS = ((min dmg + max dmg)/2)/ur_modified_speed