Carbineer Archive
Thread: Do our attacks work? Test info please...
Leg shot is my main dmg shot, although adv. critical is my default attack. Suppression fire was working for me, I aggroed a nest of bols with it the other day. In my opinion scatter shot is worthless, not much to it. Charge shot will knock them down, I have about 40% better chance with charge shot than underhanded from MBH. Crippling shot is our snare shot, It slows them down like 50% or so. Its a good shot in pvp against rifleman and pistoleers, and all melee, butJedi with force runcan stillrun at B-run speed.![]()
Message Edited by Tarak-Cala on 05-18-2005 02:14 AM
About ScatterShot, i am clueless like anybody else. (I also see little use for rapid fire, somebody uses it?)
The snare is pretty helpful, i often attack with chargeshot, then one legshot while the target is down, then crippleshot and run. The target will follow but move slower than me, so i can keep shooting without getting hurt. Quite nice and helpful.
Whirr wrote:
Charge shot does indeed work. I use it to solo the banthas in Etyyy. If I don't use it then the banthas will close the distance to me even if I'm running away. When I use charge shot they keep pursuing me but they are always at the same distance away from me and can't catch up. If you have terrain negotiation skills you can put quite a bit of distance between you and your target after using charge shot.
Guess you refer to crippleshot... chargeshot knocks them down, but everything with four legs is on them within a second again.
Sylow wrote:
Whirr wrote:
Charge shot does indeed work. I use it to solo the banthas in Etyyy. If I don't use it then the banthas will close the distance to me even if I'm running away. When I use charge shot they keep pursuing me but they are always at the same distance away from me and can't catch up. If you have terrain negotiation skills you can put quite a bit of distance between you and your target after using charge shot.
Guess you refer to crippleshot... chargeshot knocks them down, but everything with four legs is on them within a second again.![]()
D'oh! I'm terrible with names...
For two mobs I'll charge shot, leg shot, cripple shot the first and then target the second one as it's charging me and charge shot and then cripple shot it then switch back to my first target and finish it off with leg shot and rapid fire then do the same to the second.
Message Edited by Whirr on 05-18-2005 10:05 AM
Sylow wrote:
Whirr wrote:
Charge shot does indeed work. I use it to solo the banthas in Etyyy. If I don't use it then the banthas will close the distance to me even if I'm running away. When I use charge shot they keep pursuing me but they are always at the same distance away from me and can't catch up. If you have terrain negotiation skills you can put quite a bit of distance between you and your target after using charge shot.
Guess you refer to crippleshot... chargeshot knocks them down, but everything with four legs is on them within a second again.![]()
Don't believe the animations, there is horrible latency and lag issues with them. Look at the damage done and at least 1 shot (not sure I have seen 2 shots yet) gets the 20% KD modifier. I thought the same thing until I looked at the numbers in the Combat Log.....I always get the next shot with 20% more damage and I fire about every 4 seconds with the same attack so if the KD Timer is 5 seconds it is working just fine.