Carbineer Archive
Thread: There's a post in the SWG discussion forum about fixing carbineers...
It's already 5 pages long, I suggest everybody post their encouragement there so it'll get noticed by devs.
Post to this and every other carbineer petition please. If you do not agree with the changes / idea / petition objective, I can understand that. But please be aware that the ultimate objective is to get uslooked atand fixed. Thats what the noise is all about.
Please, lets kick and scream together!
Oobacca, blind from looking for random spawning badge quests
the thread is at
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=553706&page=4
i think that's targeted on page4, with SOJ's reply to it, actually
This is a very important issue to us. If you are not concerned about it, you might be in the wrong forum. Take the time to handle the link and post there. This thread needs to be at the top as long aswe are not acknowledged.Same goes for the thread in the link. At the moment, it is around 6 pages. Lots of informative stuff in there (here to for that matter).
Oobacca
Indeed they will. My last comment in the thread brought it to 10 pages. I really hope the broad mention of changes doesn't discourage some of the carbine community to think all is well and we do not need to speak up.
Please everyone, Lets kick and scream in theDiscussionforum together.
Oobacca
Yeah keep bumping the thread and making comments guys. I'm bumping it twice a day at the moment. If we can keep it in the dev's faces then maybe we'll get some action.
At the moment I would be happy with an ackowledgement that we have a problem and they are looking at it, as far as I can tell, they either haven't noticed or dont give a **edit**.
well, i think this is the devs response
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=565036#M565036
it DOES address HAM issues...but the proposed fix for them is after they make us fire at a speed of more than .5 and less than 3. why does that mean a 2 second hard-cap to me? why does this scare me? oh yeah, 'cuz the 'damage increase' will be the same 'damage increase' we saw with kd. umm, liek 2 points.
gah...and the first time i read the post i was happy =/
Wanna be bummed out, read the thread again. I did. heres what else I got out of it.
Riflemen:
Problem #1:
Development Hates Riflemen.
Solution #1:
We don’t hate you.
They sure don't go out of their way to tell us they don't hate us. ![]()
Oobacca