Carbineer Archive
Thread: Template advice from the pros, please
Message Edited by Bennyboy4308 on 06-25-2004 09:29 AM
novamarine wrote:
I have been both of those builds and they are in a way polar opposites. One is an offensive machine and one is a nice support character. It really comes down to do you want to be rambo or a "paladin." In addition, carb/doctor can be an extremely good anti-CM character which is of great value in group PvP.
One very important point to consider is that doctors need meat unless you plan on buying all your meds. You might considering going carbineer/BH and using the scout skills (and you might even want to grab the ranger 00X0 line until you are forced to drop it) to gather meats. Collect huge stockpiles of nice herbivore and avians means for yourself. At the same time, spend your cash on skill tapes and just hang onto them until the revamp. Then once you have the meats, switch over to doctor. You will lose some speed but hopefully your tapes will help reduce the sting.
In addition, while you are BH/carb you can begin collecting important doctor resources such as class 4 petro, dolovite iron, good domesticated oats, dantooine berries, lok wild wheat, reactive gas and tatooine fiberplast.
This is ultimately the path I did though mostly by accident. Now I am a doctor with a backpack of extremely good meats and very nice reources.
A doctor is really only as good as his resources.
Message Edited by Smuggler4ever on 06-27-2004 07:20 AM
Smuggler4ever wrote:
As for the help, I thank you guys. I've decided to stick with MDoc/MCarb for right now, since I've just mastered doc, but if I find that is lacking in my eyes, I'll try to get BH up and see how that goes.
Be careful that your view of it isn't skewed by the raw specials, accuracy and speed of a BH Carbineer. The reason you may be finding Doc/Carbineer rather sub-par is probably due to the fact that you may not be having much Carbine Speed SEAs (if you do, terribly sorry, heh), which are absolutely required for any simple Master Carbineer.
Consider the math.. which is pretty much everywhere on these forums. At the simple Master Carbineer level of +60 speed, you will be firing your weapon at its actual speed. Considering a regular Laser Carbine that isn't stocked is about 3.4 - 3.5 speed with 55-300 damage (maybe less.. /shrug).. that's almost a 4 second delay onCrippleShot.. which is terrible!.
Add +25 speed SEAs to that, and you can cap any weapon at 2.7 speed or so (CrippleShot.) But since you're a Doctor, odds are you'd be using FullAuto, which caps at a slower speed, and hence requires less SEAs.
That said, if you're poisoned as a BH/Carbineer, you're dead. Simple as that.
As mentionned in the threads above.. it's really a matter of your style of play.