Carbineer Archive
Thread: How good are MBH/MC agaibst jedi?
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Lipowitz
Fri Jan 21, 2005 10:53 am
#1
I just dropped pistols because cripple shot aint no joke.
It made me want to master carbines so I was wondering how good
a master carbineer/master BHis against jedi?
ScreaminTomcat
Fri Jan 21, 2005 3:17 pm
#2
It's pretty good..Myfriendsays so,he's not a Master BH on myfriend'sBH(4400)...got nov brawler..and pharm 4 to with stand lightsabers..I do fairly well on MLS believe it or not...I have several dot Carbines...and many high damage Carbines..Hope this helps.
Geez, I'm tired.
Message Edited by ScreaminTomcat on 01-21-2005 05:32 PM
SpeedMaster1300
Sat Jan 22, 2005 1:36 am
#3
Don't You think this should be in the BH forums?
Well Since you already put it here, I'm a MBH MC, and it works pretty good as long as you dont take anyone with MLS heh.
Altough pistols seems to be a bit better for getting past saber block, because it naturally shoots more often than carbines. So if you want to be a rally successful jedi hunter i would do some kind of combo that works for you between carbinier and pistoleer.
example: BH 4-4-4-0, Carbineer 3-3-2-0, and Pistoleer 4-0-4-4.
(you would have 9 skillpoints left over, drop the last invest box and some of carbineer ot pistoleer if you want novice brawler or novice medic)
Well Since you already put it here, I'm a MBH MC, and it works pretty good as long as you dont take anyone with MLS heh.
Altough pistols seems to be a bit better for getting past saber block, because it naturally shoots more often than carbines. So if you want to be a rally successful jedi hunter i would do some kind of combo that works for you between carbinier and pistoleer.
example: BH 4-4-4-0, Carbineer 3-3-2-0, and Pistoleer 4-0-4-4.
(you would have 9 skillpoints left over, drop the last invest box and some of carbineer ot pistoleer if you want novice brawler or novice medic)
SpeedMaster1300
Sat Jan 22, 2005 1:38 am
#4
SpeedMaster1300 wrote:
Don't You think this should be in the BH forums?
Well Since you already put it here, I'm a MBH MC, and it works pretty good as long as you dont take anyone with MLS heh.
Altough pistols seems to be a bit better for getting past saber block, because it naturally shoots more often than carbines. So if you want to be a rally successful jedi hunter i would do some kind of combo that works for you between carbineer and pistoleer.
example: BH 4-4-4-0, Carbineer 3-3-2-0, and Pistoleer 4-0-4-4.
(you would have 9 skillpoints left over, drop the last invest box and some of carbineer ot pistoleer if you want novice brawler or novice medic)
Achyutathewook
Thu Jan 27, 2005 5:02 am
#6
Elite_Techno_Ninja wrote:
against jedi, use full auto single 2
Why? I always heard Sprayshot.
Starscream1
Thu Jan 27, 2005 3:57 pm
#7
MBH/MC is my template, and with it I have wrought great havoc. It's also a lot of fun in PvP and PvE. I mean, there's nothing like having 5 NPCs KD + dizzy at the same time. BTW, for those that have it, sprayshot > FAS2. Once you have sprayshot, you'respoiledfrom using anything else.
AdmiralSpy
Thu Jan 27, 2005 5:25 pm
#8
Yeah, SprayShot would be the ideal special if you were a Master Carbineer. The only Carbineer special an MBH should use against Jedi is CrippleShot/ScatterShot2 if they're all stated upor ActionShot for posture changes. Maybe ChargeShot, but Underhand/FireKD are probably best.
Achyutathewook wrote:
Why? I always heard Sprayshot.
Elite_Techno_Ninja wrote:
against jedi, use full auto single 2
Message Edited by AdmiralSpy on 01-27-2005 07:25 PM
Villant
Thu Jan 27, 2005 11:41 pm
#9
Crippling Shot is very effective. Don't pass it up. I have 27 seperate Jedi kills in under 3 days with documented screenshots.
Torso Shot, switch to Carbine, then Spray/Confusion, then Fire KD, and Crippling for the win.
Torso Shot, switch to Carbine, then Spray/Confusion, then Fire KD, and Crippling for the win.
Achyutathewook
Fri Jan 28, 2005 12:31 am
#10
I have found in the few Jedi kills I have with MBH/MC is I spam sprayshot/crippling shot.... once the states are there, I spam actionshot1/2.... once they are down, I spam scattershot.... but of course, its all about how the Jedi reacts. Every once in awhile, I'll try the FKD.... sometimes it works, sometimes it doesnt.
Elite_Techno_Ninja
Mon Jan 31, 2005 4:52 am
#11
fire any shot, and then fire auto area single 2. I think aas2 is a little bit faster
DrowLord
Mon Jan 31, 2005 6:14 am
#12
All good combos. I dont like the BH specials due to the high HAM cost and find I can use more attacks from Carbineer for less cost. Usually start with 2 Action Shots just to be sure (puts on a nice bleed which can panic a target too) then 4 or 5 Full Auto Single 2's which should land a dizzy whilst they are still kneeling. I like to follow up with a Charge Shot which might knock them down...if it doesnt they still might try to stand whilst dizzy and go down anyway. If they go down its time for 3 or 4 Crippleshots followed up with Scattershots for good measure. Action Shot is always a good opener as they always try to close on you quickly to fight melee. If the Action Shot doesnt stick then Burst Run and alternate between Action Shot and Full Auto Single 2 until you get them down....all bleeds are cumulative too from my understanding.
Just my methods. Others presented just as effective combos.
Feomatar
Mon Jan 31, 2005 6:50 am
#13
Elite_Techno_Ninja wrote:
fire any shot, and then fire auto area single 2. I think aas2 is a little bit faster
FullAutoSingle2 is indeed faster than Sprayshot and most of the other specials, but a MBH / M Carbineer is speedcapped anyway so it doesn't matter.
Sprayshot has a higher damage multiplier than FullautoSingle2 (6.0 vs. 5.5) and the three states stick way better so there really isn't any use in FullAutoSingle2 for a MBH / M Carbineer. I'm not sure about the HAM costs, though, but if somebody fights a jedi unbuffed none of the two specials would help anyway.
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