Carbineer Archive

Thread: Questions about Carbineer (from a non-Carbineer xD)

AythenGallo
Mon Feb 07, 2005 3:15 am
#1

Morning,


I'm getting ready to restructure my template after a bit of a hiatus as part Doc... I'm planning on going back to Commando but due to some of the problems with that prof that still haven't been fixed- skill prerequisites that don't benefit Commando at all, uselessness of some of our weapons, etc - I'm considering going carbineer instead. I'm looking for info on the profession, and thought I'd get it straight from the experts. ^_^


Any impressions on the Carbineer prof would be helpful, both pros and cons. "It's good at X by not so good at Y" is great, and information on the strengths and weaknesses of the 4 individual trees would be awesome too, since that would help me consider "mix and match"ing with other professions. The only thing I don't need is "OMG CARBS ARE UB3R!" and "M.CARBIN33R 4 TEH WIN!"... and yes, I realize that by saying that I'm probably gonna get exactly that, hehe. ^_^


Anyway, thanks for any helpful info I get in advance. See you all around the Galaxy!





-Aythen Gallo, Tarquinas galaxy, Rebel ex-Squad Leader
-Come visit Shady Sands, Tarquinas's oldest Player City and home of Tattooine's most inebriated PA!

- I support a rollback and keeping & balancing the old combat system. Your voice counts!

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Engjo
Mon Feb 07, 2005 3:39 am
#2


Can be found in FAQ and alot more nice info
The professions in SWG are really defined by their strengths and weaknesses. For Carbineer, they are:


Strengths:


  • Excellent variety of Specials with equally great utility.
  • All of the Carbineer Specials but maybe one or two have a useful purpose.
  • Numerous State attacks which are very important, both in PvE and PvP.
  • Wide selection ofCone Effect/Multi-Target attacks.
  • Access to one of the best all-around weapons in the game: Laser Carbine.
  • Very strong in low- to mid-level PvE content.
  • Awesome titles. Perhaps some of the best in the game.

Weaknesses:


  • Very highHAM costs.
  • Slowest of the 3 Ranged classes.
  • Damage types available (energy, acid and heat) are common and highly resisted. Many high-end targets are immune to these damage types.
  • State effects are not applied to high-end mobs removing any distinction or contribution to high-end content.
  • Very weak in high-end content.
  • Low defenses. Among the worst of the elite combat classes.
  • Main defensive skill, Counterattack, is broken. It does not "trigger" often and does not "counter" the attack.
  • Very poor PvP performance because of low damage, slow speed, high HAM, and easily resisted damage types.



_________________________

Server: Europe-Chimaera
IGN: Ruse
PA: The Swedish Alliance

¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯Posted:
TAfirehawk
Mon Feb 07, 2005 10:36 am
#3

Be sure to read the Issues Thread that is STICKY as well.



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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