Carbineer Archive
Thread: Food Use?
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Quandry
Fri Jun 17, 2005 5:04 pm
#2
...i bought a crate of everything i could find that sounded tasty.. Still working out the matchups i like.
Ryuukon
Fri Jun 17, 2005 10:15 pm
#3
Bofa Treats for health regen, blob candy for action regen, spiced tea for mind regen, some spice thrown in when I need it, as well as aircake or pikata pie for improved dodge and synthsteak for damage mitigation when I'm tanking something bigger than me.
TAfirehawk
Sat Jun 18, 2005 2:39 am
#4
Well pre-CU the Dodge Effect from Food had nothing to do with Player Mods......I don't know if it works the same post-CU. So I guess it depends on when this Jedi told you that, because I know with absolute certainty pikatta pie worked for any player pre-CU.
DigiDante wrote:
I could have sworn dodge is not working.
Ryuukon wrote:
Bofa Treats for health regen, blob candy for action regen, spiced tea for mind regen, some spice thrown in when I need it, as well as aircake or pikata pie for improved dodge and synthsteak for damage mitigation when I'm tanking something bigger than me.![]()
If you dodge something, take a screenshot to prove me wrong but also in order for a mod to work didn't you have to have the mod already? As in a swordsman couldn't get +10 dodge attachments and have it work because he wasn't a fencer or pistoleer... Because a guild jedi of mine told me that dodge food was useless to him since he didn't have the mod.
DigiDante
Sat Jun 18, 2005 12:12 pm
#5
Ryuukon wrote:
Bofa Treats for health regen, blob candy for action regen, spiced tea for mind regen, some spice thrown in when I need it, as well as aircake or pikata pie for improved dodge and synthsteak for damage mitigation when I'm tanking something bigger than me.![]()
I could have sworn dodge is not working.
If you dodge something, take a screenshot to prove me wrong but also in order for a mod to work didn't you have to have the mod already? As in a swordsman couldn't get +10 dodge attachments and have it work because he wasn't a fencer or pistoleer... Because a guild jedi of mine told me that dodge food was useless to him since he didn't have the mod.
DigiDante
Sun Jun 19, 2005 12:34 am
#6
TAfirehawk wrote:
Well pre-CU the Dodge Effect from Food had nothing to do with Player Mods......I don't know if it works the same post-CU. So I guess it depends on when this Jedi told you that, because I know with absolute certainty pikatta pie worked for any player pre-CU.
DigiDante wrote:
I could have sworn dodge is not working.
Ryuukon wrote:
Bofa Treats for health regen, blob candy for action regen, spiced tea for mind regen, some spice thrown in when I need it, as well as aircake or pikata pie for improved dodge and synthsteak for damage mitigation when I'm tanking something bigger than me.![]()
If you dodge something, take a screenshot to prove me wrong but also in order for a mod to work didn't you have to have the mod already? As in a swordsman couldn't get +10 dodge attachments and have it work because he wasn't a fencer or pistoleer... Because a guild jedi of mine told me that dodge food was useless to him since he didn't have the mod.
There are some posts in the chef forum talking about pikatte pie and air cake and someone did a test of 50 shots unbuffed, with pie then with cake and results of misses were all the same. 50 is a low number and not enough to deem it completely unuseful but I have also heard that it may just up defense... but that itself is a rumor.
Sebye_Lavan
Mon Jun 20, 2005 5:30 pm
#8
Ok here we go: Blob Candy+Crispic+Neutron Pixie+Pikata Pie+Vegesparsine+Snythsteak
+170 Action regen
+40 General Ranged Accracy
+100 Melee Defense
+20% to health and action
+50 dodge bonus
+45 damage migration bonus for about 30 hits
I think that's it for foods. Therefore, iam left withan entire stomach for ruby biel fluids.
Sebye_Lavan
Mon Jun 20, 2005 10:33 pm
#10
dsurfman wrote:
well food/drink combo...
NNOOO SOUP FOR YOU!
Adval
Tue Jun 21, 2005 4:03 am
#11
Sebye_Lavan wrote:
Ok here we go: Blob Candy+Crispic+Neutron Pixie+Pikata Pie+Vegesparsine+Snythsteak
+170 Action regen
+40 General Ranged Accracy
+100 Melee Defense
+20% to health and action
+50 dodge bonus
+45 damage migration bonus for about 30 hits
I think that's it for foods. Therefore, iam left withan entire stomach for ruby biel fluids.
Synthsteak was still bugged last time I checked and only lasts about 30 seconds instead of hits. Same with all "use timer" based foods/drinks.
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