Carbineer Archive

Thread: The end of Uber Weapons

noggs
Thu May 26, 2005 9:33 pm
#1

Once all the WS run out of Pre-CU Sub Components they will not be able to craft 300+ Base DPS Weapons without having the uberest Tissues/Bones and uberest Resources.

Its gonna suck for newer players

YAY for Vets



WWWWWWWWWWWWWWWWWXXXXXXXXXXXXXXXXX
Flander Comack - Elite Carbineer
Merick Craven - Cloak And Run Jedi
Youngun of FTW


<3<3<3<3<3<3<3<3<3<3






MasterSheep
Fri May 27, 2005 5:04 am
#2

the pre CU converted stocks were nerfed in the last hotfix. 300dps is still possible an base carboines/rifles but the action costs will be much higher now


A'ru





Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
Ainya_ShaAni
Sat May 28, 2005 1:42 am
#3

bro no worries im hitten 300+ and im a 10 point smith usin base tissue, if your where on my server id hook yea up
MasterSheep
Sat May 28, 2005 4:00 am
#4

yeah using tissues its still very possible - using my pre CU stocks (+40 damage mod) i was able to produce 305 base DPS carbs without enhancements.. now that they have fixed that ill need a +40 tissue to get the same weapon.. oh well glad i made my 365 dps personal weapon whilst i could


A'ru





Force Sensitive Crafting Master
Master Freelance Pilot
-Jedi -

Guns n Roses Weaponry @ -2971 +0147 on Naboo
Cartouche
Sat May 28, 2005 4:09 am
#5

Yes, it's possible to craft weapons with a base DPSover 300. But I have yet to see such a weapon with a SAC under 100.



Cartouche
Cpl_Fisher
Sun May 29, 2005 11:26 am
#6






Cartouche wrote:
Yes, it's possible to craft weapons with a base DPSover 300. But I have yet to see such a weapon with a SAC under 100.





+40 tissues, a imperial form fitted stock, and it has a sac cost of 99. sliced, it has a base dps of 320



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
JanuHull
Tue May 31, 2005 8:00 am
#7

It still comes down to the ridiculous change of imposed hard caps on weapon crafting. The point of experimentation is to put some signature effect on your gear when you have it custom crafted.


One of the truly great features of combat in this game is dying a horrible death and it needs to be stopped.





Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Page 1 of 1
Previous Next