Carbineer Archive

Thread: A question about dizzy

zhadi
Sat Feb 21, 2004 6:07 am
#1

Hello all, i have never really understood this, so i'd appreciate it if someone could explian. What exactly do state changes do? I mean what happens to someone when we stun or dizzy them? does their accuracy drop or something? Also, do dizzies stack, and if so, what happens? I mean if i have landed 3 different dizzies on someone, will he keep falling down? thanks in advance for responses.
TrassNimode
Sat Feb 21, 2004 6:16 am
#2

About dizzy... people don't just fall down if they are dizzy, meaning they will not also just keep falling down over and over. This only happens when someone is already KD and is dizzy. Then when they try to stand up they fall down again. Also, if someone is dizzy, and you use a posture change, they will fall down.

Blind- Decreases accuracy
Stun- Although I'm not sure, I think that this lowers your opponents defense.
Dizzy- You fall down easier and stay down easier, and I think your accuracy is less.
Intimidate/Warcry- Delayed actions



Vane-Bothan Master Carbineer-Radaint.
Tyler-"And why would anybody want this $hit job?"
Jack-"Because it affords him other interesting opportunities."
Tyler-"Like splicing single frames of porno into family films."
Jack-"No one knows they saw it, but they all did."
Tyler-"A nice big c0ck..."
Mafaza
Sat Feb 21, 2004 9:58 am
#3




The way dizzy works is that when someone has dizzy applied to them, if they attempt a state change, they will fall down.


Wechange their postures (actionshot1 and 2, fireKD, underhandshot,chargeshot1 ONLY , suppressionfire1 and 2)when they are dizzy so that they will either fall, or when they try to get back up from a change, they fall on their own. If they keep trying to get up too fast from a total KD, they flop. When they are KD, obviously they have to get up or they'll die;however, if they are simply kneeling, all they have to do is not try to stand up and they will not always fall down. If they are dizzy and deliberately kneel, as if to improve their accuracy, they willl go down as well. So the trick is obviously to put them in a position, when they are dizzy, from which they will try to change states.


Dizzies stack, btw.

Message Edited by Mafaza on 02-21-2004 09:02 AM





Mafaza------------------------------------Oomfama
Master Bounty Hunter, chilastra----------------Brawler, Pikeman, Fencer, chilastra
"KD+Dizzy = fun!"-----------------------------------"Wacking with sticks"

Srednii
Sat Feb 21, 2004 12:08 pm
#4

Do any of the carbine specials dizzy? I looked through em and none said they did, but we all know how innacurate the descriptions for specials are



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Quandry
Sat Feb 21, 2004 12:18 pm
#5

we have 3 dizzy attacks fas2 faa1 faa2. all broke till next patch though.



_______________________________________________________________________________________________________________________
Carbineer for Life
Weapons||Armor
Li'lith of Tarquinas
Alderaan Memorial Hospital
Loot Vendor (-6851 -4108) Galia Naboo


Mafaza
Sat Feb 21, 2004 12:35 pm
#6

faa2 will be the bomb (if it works)





Mafaza------------------------------------Oomfama
Master Bounty Hunter, chilastra----------------Brawler, Pikeman, Fencer, chilastra
"KD+Dizzy = fun!"-----------------------------------"Wacking with sticks"

Quandry
Sun Feb 22, 2004 4:13 am
#7

Yeh its my favorite special now, i cant wate heh



/drool





_______________________________________________________________________________________________________________________
Carbineer for Life
Weapons||Armor
Li'lith of Tarquinas
Alderaan Memorial Hospital
Loot Vendor (-6851 -4108) Galia Naboo


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