Carbineer Archive
Thread: Quick CS1 Question from a recent master.
bummer.. ok, thanks for the quick response.
I suppose I'll keep the single crit shot as my following move after CS1 for max dmg.
it won't be so bad after publish 7 because we'll have like 4 dizzy attacks that work (supposedly)
if they fix chargeshot2 as well i could die happy
Another poster pointed out the no profession gets to hold a creature in PvE down with Dizzy, which seems on par with what I have seen from Bounty Hunters, Smugglers, Pistoleers, and Carbineers.
The KD timer on ChargeShot1 and ChargeShot2 (if it would work) was fixed to hold them down for the full 5 seconds AND multiply the damage. So now we are on par with the other profession's KD shot in that regard. Unfortunately we lost the ability to spam it for "posture to prone" in PvEbut I have been setting some Jedi on their butts as before the nerf, so I am not sure it was totally nerfed.