Carbineer Archive
Thread: Spreadsheet Question
VRVader wrote:
Since it hits 3 random pools each shot, does it apply the DPS 3 times, so in essence doing 3X the damage that is listed?
No, it takes the standard damage and divides into 3 smaller "sub-bursts", which I believe follow the 3:2:1 rule on Health, Action and Mind.
That means that if your Carbine was hitting for300 damage, you'd have 3 smaller bursts of 100,100 and 100. The reason it is used is because those bursts have a 1 in 6 chance of hitting the Mind Pool, along with the standard: 80-10-10 pool distribution.
As an example, you fire for 300 damage using ScatterShot.. what can happen is:
The first burst will hit health, so 80 heath, 10 action,10 mind. The second burst will hit mind, so 80 mind, 10 health, 10 action. The last burst will hit Health again, so 80 health, 10 action, 10 mind. You've now gotten 100 damage on the mind pool in one hit, as opposed to say 300 with CrippleShot on primarily the Health or Action pool.
Message Edited by AdmiralSpy on 12-11-2004 09:52 PM
AdmiralSpy wrote:
Any confirmation on the 3:2:1 rule, though? Lately I've noticed that CrippleShot hits the action pool WAY more often, and end up finishing 1 in 3 creatures using LegShot, whereas it used to be 1 in 15.
It's pretty weird.. just yesterday I took out one of those Mereks on Endors in 7 direct hits to the Action Pool. Stealth fix?
No changes that I am aware of.....I been using Fencer lately.....
Really sucks when my befriended pets auto-store all the time (yes I complained AGAIN) when trying to get Carbineer XP.....so it is easier to get 10k Fencer XP per minute ![]()
TAfirehawk wrote:
No changes that I am aware of.....I been using Fencer lately.....
Really sucks when my befriended pets auto-store all the time (yes I complained AGAIN) when trying to get Carbineer XP.....so it is easier to get 10k Fencer XP per minute
Actually I find that Ranged XP is so much easier depending on where you are. I've been slowly working towards unlocking my character slot (which required capping both Carbineer and Fencer XP a total of 52 times.)
I just run from one Endor Outpost to the other and kill everything along the way. The carbine specials are so sweet when it comes to middle-end PvE (as you of course know..lol) so that I can easily cap Carbine XP inabout an hour.
Mhmm, i have 3 lines unlocked but didn't grind even 1 exp... But that sounds really nice, i think i'll try it out today.
AdmiralSpy wrote:
TAfirehawk wrote:
No changes that I am aware of.....I been using Fencer lately.....
Really sucks when my befriended pets auto-store all the time (yes I complained AGAIN) when trying to get Carbineer XP.....so it is easier to get 10k Fencer XP per minute
Actually I find that Ranged XP is so much easier depending on where you are. I've been slowly working towards unlocking my character slot (which required capping both Carbineer and Fencer XP a total of 52 times.)
I just run from one Endor Outpost to the other and kill everything along the way. The carbine specials are so sweet when it comes to middle-end PvE (as you of course know..lol) so that I can easily cap Carbine XP inabout an hour.