Carbineer Archive
Thread: A Quick PvE Question
There's the thing, I cant decide between 4424 and 4442. I wont be PvP'ing at all, Ill be using Carbineer for PvE only, and was just wondering which would be more effective for running missions with.
Message Edited by TAfirehawk on 12-16-2004 08:01 AM
GadonThek wrote:
My planned template will seem sort of odd: Master Shipwright, Chef xx1x, Merchant 2x4x and Carbineer 4424/4442.
There's the thing, I cant decide between 4424 and 4442. I wont be PvP'ing at all, Ill be using Carbineer for PvE only, and was just wondering which would be more effective for running missions with.
Merchant 2X4X?????
Now that is confusing....I am a Master Merchant so I do have a perspective on this, and it makes no sense to me XXX4 Merchant is pretty important in my book along with 3XXX for Planetary Advertising.
EDIT: Sod it, Ill drop chef/domestic arts, I can RP brewing up my own booze. That frees up enough skillpoints for Novice Medic and some Management.
Message Edited by GadonThek on 12-16-2004 02:20 PM
EDIT2: Ok, how does this sound: Novice Medic, Master Shipwright, Merchant 3x44, Carbineer 4414.
Message Edited by GadonThek on 12-16-2004 02:22 PM
GadonThek wrote:
Im a roleplayer, I want my vendors to have vaguely interesting phrases and I want them to look decent
EDIT: Sod it, Ill drop chef/domestic arts, I can RP brewing up my own booze. That frees up enough skillpoints for Novice Medic and some Management.
Message Edited by GadonThek on 12-16-2004 02:20 PM
EDIT2: Ok, how does this sound: Novice Medic, Master Shipwright, Merchant 3x44, Carbineer 4414.
Message Edited by GadonThek on 12-16-2004 02:22 PM
Well I don't mean to discourage you from RP'ing.....above all else do what is FUN FOR YOU ![]()
I like your template now much better ![]()
I just remembered that using Medic skills during combat in our RP community is semi-banned, its fairly unrealistic and its more fun to RP getting yourself healed up in the medical center after a fight anyway.
I wont be usin my combat skill in character much anyway, its just to suppliment my income from Pilot and selling RE'd loot, so I think Ill go for: Master Carbineer, Artisan 4x42, Master Shipwright and Merchant 3x44. Thanks for all the suggestions mate
EDIT: Just to clarify why I wont still need Medic for combat; Ill mainly fight buffed to grind cash, and after the CU, if they follow the "seperate pool for specials" idea, medic wont make much difference to counteracting the Carbineer Specials HAM costs.
Message Edited by GadonThek on 12-16-2004 04:26 PM