Carbineer Archive

Thread: A question from a wannabe MC

Krauty
Fri Dec 17, 2004 9:35 pm
#1

Hi all, just reading threads, but one thing i can't seem to find out is; what are the cap levels for Carbine stats?


Also, to save me time and effort, can anyone give me their views on BH carb with master carbines? is it worth the effort to grind it, or is it worth saving the SP?


Thanks Everyone! seems like the carbines community is quite a good one!


Krauty


Farstar (Ignore the Sig!)
TAfirehawk
Fri Dec 17, 2004 10:08 pm
#2

Carbine Stats are no different than any other combat prof for caps.


99.9% of people ask about the BH Carbs or just going Carbineer.....depends what you want to play. If you want to be an elite fighter then you need BH or SEA's to add to Master Carbineer.




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Krauty
Fri Dec 17, 2004 10:40 pm
#3

ok thanks for the help, can someone confirm what the caps are tho, as i get confused with that kinda thing, never really have known what they are! hehe!


thanks
wilibus
Sat Dec 18, 2004 12:03 am
#4

The FAQ does a pretty good job at going over the caps, it is a lot of info to reproduce here. Also there are a plenty of threads linked in the FAQ that will probably help out

Hope that helps.








Lawke Eislen | Carbine Extraordinaire | Imperial Pilot Ace
Avaris Eislen | Procurer of Combat Fashions | Kintan, Naboo

TAfirehawk
Sat Dec 18, 2004 8:16 am
#5

I have also linked to Kodan's ProfCalc in the FAQ as well.....this will help you check the numbers and abilities of any template you want to try.



Defensive Skill Mods cap at +125 (not Defense vs. XX though as they have no cap, but rarely get above +125 anyways)

Accuracy has no cap

Speed Caps based on the Speed Formula

SEA's cap at +25 for each Skill Mod


Those are the same for all profs....



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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