Carbineer Archive

Thread: easy way to grind a ranged proffession,small tip for any bored of a slow quenker grind

dragon90
Tue Dec 21, 2004 10:26 pm
#1

this is something my friend came up with today,and i used for about 2 hours


in 2 hours,doing huurton stalkers,i had 6 new carbineer boxes,note that im a total anti-grinder i hate grinding kind of person,however,each stalker lair gives about 80k total XP,and takes 6 or 7 minutes for me at least,you jsut have to spam point blank area attack 1 on the huurton stalkerlair(*),yes the lair,doing so,all huurtons will be damaged with a 100% accuracy rate,as one waves dies the next is there half dead,keep doing it on the lair,and after the 3rd wave,just kill the lair as normal,if youre totally lazy though,make and run this macro on the lair:


/pointBlankArea1;

/pause 0.1;

/macrokillsomehuurtons (**)


doing this with about 2 hours of grinding,i had,from 2-0-0-3, 3-4-0-4,hope this helps anyone whos like me and cant stand normal quenker grinding one by one killing,hope this helps


(*) the macro can be run on any type of creature lair of course,if you insist on quenkers (or cant take stalkers yet)itll work just as well


(**) killsomehuurtons is replaced with whatever you named teh macro,for instance,if its named pointblankspam instead,the command will be /macro pointblankspam - note this works with any macro







____________________________________________

Only Fish know how to Party


*":GAT militia - p00 legion Grand Admiral:"*


OoloXotminz
Wed Dec 22, 2004 8:02 pm
#2

ya...thats a good one, ive used it before it really goes through enemies fast...just make sure u dont choose enemies like huntresses who kd you, and dont try to stand up while doing this (i like to kneel for the acc) cuz stalkers dizzy u



Oolo Xotminz - Retired Gorathian -
tO da fAcE nINe MM
Ooloreborn - Chilastra Galaxy - Architect/PVE Master
Vendors Moving, Be back soon
Zaboolo - Bria Galaxy -
Aspiring Hunter, Follower of Ikooky
dsurfman
Thu Dec 23, 2004 1:51 am
#3

I am going to go try it now!



Celehorn
Imperium Securis
Sosstuborx
Thu Dec 23, 2004 9:10 am
#4

My input:


As I leveled many professions on Dantooine I have found that much time is wasted running too and from the mission terminal.


Always be aware of the natural spawns around you; they are an XP goldmine.


Example:


"A Mound" = Savage Quenkers


"A Dead Log" =Quenkers, or Pikets (most likely pickets of one kind or another)


"A Pile of Rocks" = Bols, or rarely Grauls (and lesser plains Bols)


"Pile of Bones" = Voritors


"Brambles" = Huurtons







Col. Cristos Diaz
-------------------------------
TAfirehawk
Thu Dec 23, 2004 9:43 am
#5






Sosstuborx wrote:

My input:


As I leveled many professions on Dantooine I have found that much time is wasted running too and from the mission terminal.


Always be aware of the natural spawns around you; they are an XP goldmine.


Example:


"A Mound" = Savage Quenkers


"A Dead Log" =Quenkers, or Pikets (most likely pickets of one kind or another)


"A Pile of Rocks" = Bols, or rarely Grauls (and lesser plains Bols)


"Pile of Bones" = Voritors


"Brambles" = Huurtons









Actually the different labels mean the relative strength of the lair, not what pops out of it....I saw a list once, probably on the Game Guides Forum but don't remember them now.


But the point about using random spawns to level is what I do too.....of course sometimes the servers are broke and don't spawn much so then you have to take missions.....or go jump into Space





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

dsurfman
Thu Dec 23, 2004 10:03 am
#6

Great method! Used last night and went from 4433 to 4443 in like 30 minutes! The only down fall I have now is that damn combat xp! Anyone have any ideas on what animals give the most of that?



Celehorn
Imperium Securis
TAfirehawk
Thu Dec 23, 2004 10:15 am
#7

Combat XP is always 10% of the Weapon XP....except on grenades where it is 100%.


The critter doesn't matter....



Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Sosstuborx
Thu Dec 23, 2004 10:17 am
#8






Actually the different labels mean the relative strength of the lair, not what pops out of it....






True to an extent but if you think about it my descriptions still fit.


(I am 100% confident in my list)







Col. Cristos Diaz
-------------------------------
Sosstuborx
Thu Dec 23, 2004 10:20 am
#9






TAfirehawk wrote:

Combat XP is always 10% of the Weapon XP....except on grenades where it is 100%.


The critter doesn't matter....







I have a guild mate who grinds 150k to 200k FS xp in a buff session by using proton grenades.


Over guild chathe were claiming between 50k to 100k combat xp per lair...







Col. Cristos Diaz
-------------------------------
TAfirehawk
Thu Dec 23, 2004 3:09 pm
#10






Sosstuborx wrote:





TAfirehawk wrote:

Combat XP is always 10% of the Weapon XP....except on grenades where it is 100%.


The critter doesn't matter....







I have a guild mate who grinds 150k to 200k FS xp in a buff session by using proton grenades.


Over guild chathe were claiming between 50k to 100k combat xp per lair...









Have to be a Master Commando to use those.....not that Commando is bad, but I wouldn't change my template to master it for sure.


And I can get 120-140k FS XP with Carbineer/Fencer in a buff session




Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

Otegu123
Thu Dec 23, 2004 6:42 pm
#11






Sosstuborx wrote:





TAfirehawk wrote:

Combat XP is always 10% of the Weapon XP....except on grenades where it is 100%.


The critter doesn't matter....







I have a guild mate who grinds 150k to 200k FS xp in a buff session by using proton grenades.


Over guild chathe were claiming between 50k to 100k combat xp per lair...







I think thermals are better than protons with theirAP2..With thermals you can easily pull 300-400k FS xp per buff.. but id personally rather watch paint dry than throw grenade after grenade at lairs






+| Otegu | +
+Teräs KäsiForcewielder +


VoTech
Thu Dec 23, 2004 10:20 pm
#12






Sosstuborx wrote:





Actually the different labels mean the relative strength of the lair, not what pops out of it....






True to an extent but if you think about it my descriptions still fit.


(I am 100% confident in my list)








Yeah, TA is right, but from my knowledge so are you



VoTech
dsurfman
Fri Dec 24, 2004 9:18 am
#13

SO the best thing to take out to get COMBAT xp so I can master this damn profession is what?



Celehorn
Imperium Securis
Page 1 of 2
Previous Next