Carbineer Archive

Thread: When enemies open up with stun.

Racius
Tue Jan 06, 2004 9:49 pm
#1

Well, I've just come face to face with a new problem in PVP - Riflemen are tough enough to deal with, doing massive hits with strafe shot, almost always to your heath pool. But I've found that if they open with a flushing shot, the stun always sticks, and it makes it so that I have no chance of getting off either a charge shot of a fire knockdown. If I do manage to get a fire KD, for some reason the dizzy does not effect them, and other such carbineer abilities seem disabled while stunned. Has anyone encountered anything like this, and more importantly does anyone have any strategies to counter it?



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Racius Vespin
REIGN
TrassNimode
Wed Jan 07, 2004 12:24 am
#2

Yes, defense against stun. You can get some +16-+18 clothing mad with it.



Vane-Bothan Master Carbineer-Radaint.
Tyler-"And why would anybody want this $hit job?"
Jack-"Because it affords him other interesting opportunities."
Tyler-"Like splicing single frames of porno into family films."
Jack-"No one knows they saw it, but they all did."
Tyler-"A nice big c0ck..."
Racius
Thu Jan 08, 2004 1:00 am
#3

Good thinking! Do you know where I can get something like that?



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Racius Vespin
REIGN
maddogs
Thu Jan 08, 2004 1:06 am
#4

what the heck dos stun do any way i cant figur it out




===============================================================


Daniel' Judson-Leonheart

KeseeroGuan
Thu Jan 08, 2004 1:54 am
#5

Stun delays the targets next attack. I also think it doubles the damage of the attack that caused stun.



Sincerely Yours,

Xeesero Guan

Role-Player
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