Carbineer Archive

Thread: Master Carbineer for PvP???

Halotest
Wed Jan 21, 2004 2:29 pm
#1

I have been a master carbiner for about 3 weeks now and i was curious what other masters thought about its effectivness in PvP.


My take is this....againt an opponent without stacked defenses its decent.


Against and opponenet with stacked deffenses (rifleman/tka/fencer/ or whatever it is) it completely worthless.


I tried to type /throw carbine in hopes i can actually hit them, figuring the whole carbine has a better chance of hitting them than the lasersit fires.


All kidding aside....whats do you guys think about master carbineer?
VYRIS
Wed Jan 21, 2004 3:23 pm
#2






Halotest wrote:

I have been a master carbiner for about 3 weeks now and i was curious what other masters thought about its effectivness in PvP.


My take is this....againt an opponent without stacked defenses its decent.


Against and opponenet with stacked deffenses (rifleman/tka/fencer/ or whatever it is) it completely worthless.


I tried to type /throw carbine in hopes i can actually hit them, figuring the whole carbine has a better chance of hitting them than the lasersit fires.


All kidding aside....whats do you guys think about master carbineer?







What up Halotest.


I mastered Carbineer as my 10th profession to Jedi. At the same time I grew weary of the grind, and decided to stop grinding once I mastered Carb. I found Carbineer to be more of a support role in PVP, and I'm used to taking on many opponents at once. (former BH pistols.) But once I mixed in BH Carbines, I found carbines to be the best experience I've had, of my 10 masters. But, I did drop to 0-4-4-4 Carb, and went to 0-4-3-0 in BH. BH Confusion shot and Chargeshot helps me range KD/dizzy, which allows me to counter the TK KD/dizzy. I imagine Master Carb/BH Carb would really rock, but I'm still deciding on giving up novice medic or not. So in answer to your question, Master Carb on it's own was fun, but not enough for me, but throw in BH Carbs, and I'm sold. Saw you in Anchor last night, but you were AFK.





Blackpool - Smuggler's Alliance Space Pirate - Tarquinas
Killing both factions equally
In space, no one can hear you scream
Weaponsmith111
Thu Jan 22, 2004 5:25 am
#3

one thing


make sure you buff or if they spit at you, you incap





-Yaman (Master Weaponsmith +2)
Pompeii(3599, -5084)

-Ekis (Jedi "Master")
TAfirehawk
Thu Jan 22, 2004 8:05 am
#4






Weaponsmith111 wrote:

one thing


make sure you buff or if they spit at you, you incap









Food works just as well IMO.





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

HernandezBallin
Thu Jan 22, 2004 10:18 am
#5

I did "Well" as a master carbineer with fencer footwork for and stances for dizzy.


I did "Okay" as a master carbineer with buffs and novice swordsman for counterattack stacks.


I do "Close to exceptional" as master carbineer and master TK with Novice swordsman for counterattack stacks.


So right now any rifleman can beat me because its MISS MISS MISS MISS INCAPPED. If I get dizzy KD I can be beat. Anyone with uber dodge beats me, most BH's beat me but I have a chance against a PH pistoleer but lose most of the time if they have dirty fighting.


Soon my ALT-TAB character will be using heal dizzy state stimpacks so once that happens it's GG to TKM and BH CARB.



The attic was less to us from the cellar the bones like the attic let them have it let them stay in the attic. When they sometimes come down the stairs at night and stand perplexed behind the door and headboard of the bed brushing that chalky skull with chalky fingers with sounds like the dry rattling of a shutter. Thats what I sit up in the dark to say.
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