Carbineer Archive

Thread: Carbineer/CM

Darth_Doofus
Wed Nov 17, 2004 5:33 am
#1

What else should the rest of my SP go into? I'm not sure if I wanna do the crafting tree, I am lazy....



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Koth' Shra
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Feomatar
Wed Nov 17, 2004 5:38 am
#2

Hm.. perhaps some doc skills?


Youwon'tbe able topick up some serious defense/offense skillswith those 19 skillpoints...



Or scout... but that isn't really needed, because cm gives you enoughterrain neogation.



Feo Chri'Lar
Proud Non-Jedi Bothan
Master Carbine Fanatic / Master "12 Point" Armorsmith
jrock38
Wed Nov 17, 2004 5:48 am
#3






Feomatar wrote:

Hm.. perhaps some doc skills?


Youwon'tbe able topick up some serious defense/offense skillswith those 19 skillpoints...



Or scout... but that isn't really needed, because cm gives you enoughterrain neogation.






Yea TN could be important I think also



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IABLA
Princess of Ownage
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wilibus
Wed Nov 17, 2004 8:53 am
#4

Any TN mods over +50 just increases your crawl speed.








Lawke Eislen | Carbine Extraordinaire | Imperial Pilot Ace
Avaris Eislen | Procurer of Combat Fashions | Kintan, Naboo

RenKesson
Wed Nov 17, 2004 10:59 am
#5

yeah, I'd go with Doctor, for the healage. Takethe Medicine Use tree, so you can buy buffpacks and buff yourself and your friends.



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"I've got black magic, a hair trigger, and a short fuse. Bring it!"
-Black Mage
jassi007
Mon Nov 22, 2004 7:48 am
#6

remeber you need 0200 doc to be able to use any enhance pack. So if you wanted to use enhance D packs with 90 med use, you'd need bare minimum of 0240.



Jassi Cowin
Master Doctor/ Master Swordsman
Officially Klaws biznitch.
"I don't do hawtpants"
Eluran
Mon Nov 22, 2004 3:44 pm
#7


If you have the sp not sure if you do tho maybe Novice Brawler for warcry and intimidate or maybe novice doc for state heals.
AdmiralSpy
Mon Nov 22, 2004 3:57 pm
#8






Eluran wrote:


If you have the sp not sure if you do tho maybe Novice Brawler for warcry and intimidate or maybe novice doc for state heals.




Great suggestion Novice Brawler for Carbineer/CMs is actually very good for two reasons:


1) Intimidate negates any CoB on your opponents, thus giving you a better chance of landing states, KDs and shots on your opponents.. remember that a carbineer/CM has low defenses, so they must rely on controlling targets and keeping them at bay with posture changes and KDs..


2) Warcry can force the tick of a poison against any Doctors.. thus increasing your potency as a Combat medic in PvP.





Addy | 'Addy
ex-Photographer
Forever Carbineer
Eluran
Mon Nov 22, 2004 4:30 pm
#9


I know. I am switching from rifles to Cabrineer CM, I found Brawler to help a bunch in pvp.
SeanBlader
Tue Nov 23, 2004 2:49 am
#10

Um, if you're mastering both you only have 4 free skill points. Spend them in FS Ranged speed.




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PsionicHawk
Tue Nov 23, 2004 2:43 pm
#11

he doesn't want to master. He wants 4/4/0/4. Leaves 19 points.


Go Novice Doctor and FS skills or Novice Brawler and FS skills.



a Snodewejowoji a
FCM CorrespondentE
Alt: a TitanHawk a
Naritus

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