Carbineer Archive
Thread: EE3 Stock?
Message Edited by twc on 11-21-2004 10:07 AM
Message Edited by AdmiralSpy on 11-21-2004 01:14 PM
twc wrote:
So a weaponsmith can craft these but only you will see them?
The way "visible" mods work is that they are attached to the serial number of the weapon and the player. Meaning that..
..If a weaponsmith hand-crafts a Laser Carbine with a hand-crafted stock, scope and barrel, and handcrafts the Carbine with these mods, then the weaponsmith will create a weapon with visible add-ons.
When you buy/trade the weapon, you are then able to see it. You CANNOT see it on a Vendor.. it HAS to be in your inventory. When it IS in your inventory, you can now see the mods, even when you equip it.
Other players CANNOT see the modifications when you equip that nice-looking Carbine, unless you trade it to them. Once YOUR weapon is in their inventory, they can see the mods. When they trade it back to you, they will be able to see the carbine with the mods when you equip it.
In other words, if you want to have a cool-looking Carbine that everyone can see, you have to trade it to everyone on your server..lol.
Whenever I get a series of nice-looking Carbines, I ensure that all my guildmates pick them up and drop them on the floor again, just because I want them to be able to see my awesome looking stuff.. hehe ![]()
Message Edited by AdmiralSpy on 11-21-2004 02:09 PM
If a weaponsmith makes the weapon by hand, the stock/scope will be visible by anyone. Its because its tied to the serial # of the weapon.
Weapons made in factories however, will not show the stock/scope, since all weapons made in that factory run will share the same serial # .
Ive had my guildsmith hand-make me an ee3 carbine with stock and scope, when i equipped it everyone in guild saw the mods.. i didnt have to trade it to them or anything.
MordredSJT wrote:
That last post raises a question for me. If that is true, how is it that I have seen stocked and scoped weapons of all kinds on walls of various houses belonging to weaponsmiths when I know for a fact those weapons have never been in my inventory?
Because they hand-craft "cool" weapons for display, whereas the ones they sell are all factory made.
Weaponsmithing requires a lot of experimentation, and all of the smiths I know craft and recraft schematics until they get "amazing successes" on every single crafting stage. Once they have a "perfect" schematic, they then dump it into factories and sell the best stuff for a high premium.
Hand-crafting weapons, however, means that your weapon statistics will most likely always vary by a few damage points, maybe 1 or 2 speed points, a bit of accuracy range and HAM costs. Such fluctuations are common, but it simply wouldn't be profitable. Why spend 10 minutes making one weapon when you can spend 20 making a perfect schematic and creating 1000+? ![]()
It's just a matter of profitability. Get any custom krayt weapon made that isn't bugged (certain weapons like the T21 cannot and never will display mods) with custom stocks/scopes and you'll have yourself a cool-looking Carbine.
As for the post right above - I'm not too sure if some weapons are global, and others are not. I know for a fact that I have to trade hand-crafted weapons to my guildmates and back before they can see the mods. If I were to drop the item on the floor, they would see the mods.. and that might work.. hmm..
Very cool
DeathsHead-Butters wrote:
http://img78.exs.cx/img78/7104/bobacarb.jpg
that's mine. Got it made by a really good WS with some left over tissue.