Carbineer Archive
Thread: Test Servers are chaos.
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Kagerin
Sat Sep 11, 2004 6:51 pm
#1
This is the most fun I had had playing the game. No grinding or anything and nothing to lose. It is crazy. I started a Carbineer bounty hunter to see if they speed is really that important and I have to say that it is awesome. With BH carbine tree I don't see why people complain about Carbineer. I dueled a TKM and there was no real winner due to the buffs, but I kept him on the ground for a long time with Nym's Slugthrower. It was really fun and pure chaos. I tried all the other professions and have to say that Carbineer is the most fun to play of any of them.
Xigali
Sat Sep 11, 2004 6:59 pm
#2
You forgot to mention that I was unarmored and wasn't using a VK =)
Kagerin
Mon Sep 13, 2004 9:35 am
#3
Then it wasn't you that I dueled. I dueled someone with a VK and armor. Bounty hunter carbineer are really good at KDs. Sort of a surprise sense Carbineers KD doesn't really seem that good. Fire Knockdown seems to work better. Don't know if it is just me or if there is something to it. Not familiar with KDs really. I just know that they are good to get. Once someone is KDed it is pretty much game over. Well that is the case for some. Some it really doesn't matter. I wish someone would explain our KDs more in detail.
TAfirehawk
Mon Sep 13, 2004 9:37 am
#4
Well KD's don't work worth a darn on LIVE.....every serious player worth beating in PvP has +100 or better Defense vs. KD.
Posture Down is the Dizzy/KD move....but even the best PvP'ers know to just not move when PD'd and you won't go FLOP.....
Rarool
Mon Sep 13, 2004 10:02 am
#5
TA about the only thing a MBH/MCarbineer can do is dizzy/KD. Even if peeps are on food it lands eventually if your patient (max 6 attempts against Fully Stacked KD defenct including food +good stacking on posture down obviously). Still can't do any damage thou, even while they're KD. Our damage output against buffs and armor is beyond sad. But hey, you can run around almost indefinitely... well untill your Thatkillo runs out.
TAfirehawk
Mon Sep 13, 2004 10:16 am
#6
Rarool wrote:
TA about the only thing a MBH/MCarbineer can do is dizzy/KD. Even if peeps are on food it lands eventually if your patient (max 6 attempts against Fully Stacked KD defenct including food +good stacking on posture down obviously). Still can't do any damage thou, even while they're KD. Our damage output against buffs and armor is beyond sad. But hey, you can run around almost indefinitely... well untill your Thatkillo runs out.
Ask Benny how many shots it took to KD me.....and I don't use Thatkillo.....
Rarool
Mon Sep 13, 2004 10:26 am
#7
Just my experience against peeps with stacked KD defence on Thatkillo. Im sure millage varies. Like I said it doesn't much matter thou. Still can't scratch through the buffs and armor.
Elapidae
Mon Sep 13, 2004 4:41 pm
#9
wish i had internet at home!!
arg
moved back to school, no internet till maybe next week!
Therascalking3
Mon Sep 13, 2004 7:06 pm
#10
i did some testing against a guildmate and even with confusion shot i couldnt land a dizzy on the guy until after like 8 shots
finally once i got the dizzy on him the poster down worked. But this was a test. When he actually duelled back it took even longer to dizzy him because i had to kite and by the time i landed one he had me dead.
then again i have no defense because i have SL instead of stacked defenses.
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