Carbineer Archive

Thread: Ok new carbineer here with a thought.

Reso_McCloud
Sat Sep 20, 2003 9:52 pm
#1

Maybe if we can't get them to fix our ham cost quickly. We can get them to give us autofire for our specials.


Here is what I mean:


Our ham cost for one special is easily double any other ranged weapons ham costs for comparable damage type.


So what they could do to fix us fast is for each special we execute we get two shots. This would fit with the ham costs and kinda fit in the scope of a carbine.


For example if we use a legshot 2 it fires twice but only costs us ham one time.


What do you guys think?


I still say to fix our ham costs would be better but at this point I would take anything at this point.

Iri
Sat Sep 20, 2003 10:51 pm
#2

I was actually going to makea suggestion like this on the SWG Discussion board...


I like the idea.




Vectus Irongrave
Taladien
Sat Sep 20, 2003 10:57 pm
#3

This would actually work well for us. Carbines are supposed to be an automatic weopon, well imo anyways. giving our skills an Xtra hit would balance out our HAM costs
Iri
Sat Sep 20, 2003 11:07 pm
#4

If they do either this or lower our HAM costs significantly, that'd be fine... at least for now... I want some of those specials fixed too



Vectus Irongrave
Kaffis
Sun Sep 21, 2003 9:56 am
#5

Except the argument or reasoning you'd hear back (aside from it being pretty powerful gameplay wise -- when they do get around to reducing our HAMs, I can guarantee you they won't halve them outright.. I'd consider myself lucky to get 70% or so) would be that the moves themselves represent multiple shots, just added into one line of damage and one move selection. Fullauto, for instance. You think that's one superpowerful shot? No, that's 5 or 6 normal powered shots, taken at once.
Ron_in
Sun Sep 21, 2003 10:36 am
#6

best idea I've seen yet, but it would have many specifics that would need to be worked out from the devs stand point


like does this make them too powerful(since we only like 2 unnamed classses)?


or, is this two of the current shots( like 2 back to back fullauto 2 only worth the cost of one) or is it literally 2 shots?


What I'm trying to say is, put this into a very specific change and post it on the discussion board and the carabineer board so its more likely they'll see it. Then all of us carabineers can make it a huge thread, once again so it's more likely to be looked at.


Overall, a very good and intriguing idea





Cavalieri Neri naboo
meyer1215
Mon Sep 22, 2003 12:36 pm
#7

Sounds ok, but I think that the devs see the AOE attacks as the "autofire" that carbines get. Instead of attacking 1 person muliple times, they see it as attacking several people at once. It allows them to sort ofkeep the rifle (slow-high damage), carbine (medium speed-medium damage), pistel (low damage-high speed).



-Rorrimot

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