Carbineer Archive

Thread: missing some FAQ info regarding specials

JohnDoh
Sun Aug 21, 2005 11:28 pm
#1

Im a fairly new carbineer (even though I'm soon master) and I was looking through the stickies and couldnt find any information about post-cu specials, just a link to a feedback thread.


So, what I'm looking for is some information from experienced Carbineers about the specials - Which ones work? Which ones are good? In order, which ones are your most used attacks? And whats the deal with scatter attack - Am i missing something or is it completly useless?


Thanks for all help



. . . . : : ´ ´ ` ` : : . .


IGN Chimaera: Freddo Elder Master Weaponsmith
Weapons and Grenades and misc vendors at Mos Tarkinas Mall -4694, 4948
"Might as well waste money there as anywhere else..."


Sylow
Mon Aug 22, 2005 3:52 am
#2


Lets see:


  • legshot: use it all the time, best damage dealer we have

  • rapid fire: a bit less damage and SAC cost than legshot, but can be used well to be alternated with it

  • scatter shot: same damae as rapid fire, a bit lower SAC costs than it, damage shown in combat log is bugged. (Shows less damage than it does.) An alternative to rapid fire, it has the advantage to strike random locations on the target, making it useful against people with cyberlimbs.

  • charge shot: knocks the enemy down and still does some nice damage. Definitely worth to be used, allows for some tactical useage.

  • cripple shot: puts a really effective snare on the target, essential for any kiting tactics.

  • suppression fire: puts a short time snare on many targets in a cone. Supposedly only affects creatures with agro on you, duration of the snare is short but can be applied again all the time by spamming the special. While being reported as "working as intended", oppinions differ if it's really worth to be using. I personally found it to be helpful in very limited situations making it one of our less valuable abilities.

  • full auto area: a good deal of damage in an AoE cone attack. Guaranteed to get you a lot of agro, but if you know you can tank it, you'll in total do a massive ammount of damage. (Great in mass-PvP, too... 20+ people on either side, the FAA is just pure fun... )

While the value of suppression fire and scattershot can be discussed and most carbineers agree that we'd still need an area knockdown, the only really "broken" ability is scatter shot. And there the problem is that the damage is not displayed correctly in the combat log, thus a rather minor issue. (Also, rapid fire currently is redundant, alternate legshot and scatter shot for the same damage output but better SAC efficiency.)







Learn to sing!
Infinity - Papyn Biboon
MSL, MCarb Grunt Leader
JohnDoh
Mon Aug 22, 2005 4:18 am
#3

Excellent post, exactly what i needed to know.


So the rapid fire get taken out from my toolbar and replaced with scattershot and all other abilities are kept.






. . . . : : ´ ´ ` ` : : . .


IGN Chimaera: Freddo Elder Master Weaponsmith
Weapons and Grenades and misc vendors at Mos Tarkinas Mall -4694, 4948
"Might as well waste money there as anywhere else..."


Coreena
Mon Aug 22, 2005 4:58 am
#4

Scattershot has a twice as long delay (or something like that) than Rapid Fire.
If you use Legshot, Scatter and Legshot again, then Scatter has not finished its cooldown yet, and you have to wait some time for it. (Might have been changed, don't hunt that much)

You can do Legshot-Scatter-Leg-Rapid-Leg-Scatter-... however





Coreena Telios
Master Dancer
Starsider Galaxy
Zarqon
Mon Aug 22, 2005 5:08 am
#5

I can't see much use with scatter. It seems almost identical to rapid fire. From my simple teststhe cooldown and dmg seemed to be roughly the same. The difference is that it's supposed to hit multiple locations, but even if some parts are unarmored, like a cybernetic limb, it will still hit the unarmored limb for exactly as much damage as rapid fire does, on average. So it seems to be a bit redundant.




--------------------------------------------
Karon Oblodra, Dark Jedi
Azeth Ata, Master Bounty Hunter
Terossk, Trandoshan Warrior
Guildleader of MDU

Sylow
Mon Aug 22, 2005 5:42 am
#6





If you use Legshot, Scatter and Legshot again, then Scatter has not finished its cooldown yet, and you have to wait some time for it. (Might have been changed, don't hunt that much)


Hmm, this is some interesting observation. I haven't experienced this yet, but i guess this behaviour is pretty much dependant on the speed of your weapon and your personal speed modifiers. Soi guess anybody using the legshot-scattershot approach should check on the delays, if they work with him or if he has delays in between.






The difference is that it's supposed to hit multiple locations, but even if some parts are unarmored, like a cybernetic limb, it will still hit the unarmored limb for exactly as much damage as rapid fire does, on average.





Here i dare to disagree. In the combat log it shows as if it does the same damage, but it also only displays part of the damage, anyways. Due to combat logs not being relyable, it's hard to give actual numbers, but during some basebusting PvP i sometimes ended up targeting a person with cyberarms, and scattershot (at least according to my perception) seemed rather effective on them, some attacks with scattershotseemed to have taken an exceptional large packet from their health... of course, it's a bit of a game of luck, sometimes you only hit armoured parts, sometimes you get an arm, it's a bit of gambling, but if the alternative is rapid fire you basically can't loose. (Unless you have the same effect as Coreena described above, that the cooldown of scattershot is too long... )

Message Edited by Sylow on 08-22-2005 02:48 PM






Learn to sing!
Infinity - Papyn Biboon
MSL, MCarb Grunt Leader
TAfirehawk
Mon Aug 22, 2005 10:46 am
#7

The FAQ is lacking much of any info on the Specials, but it seems what you wanted was opinions, not FAQ's


And basically they all work as described in-game.....which tells you about all we know about the Specials





Iebas Feania
Former Correspondent of the Former Profession, CARBINEER

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