Carbineer Archive

Thread: Carabine = fun

HARP00N
Thu Oct 02, 2003 7:57 am
#1

I see some complaining, but you guys haven't seen a broken/difficult class until you've seen rifleman. You take 2.5x more damage from melee, you fire slow, you miss a lot even at high levels, your accuracy modifier goes into fits a lot and I dont think I've ever seen a +50 which you could only come close to at 60 meters, you do low DPS and drain and unhealable pool.


Even as a Novice rifleman with 2 levels in sniping accuracy and the best attack (Headshot3) I still get owned by dark blue con melee mobs because I can't hit them when they get close to me. You have no chance against 2 white con mobs whatsoever if you dont one-shot them before they close on you.


But with my new carabiner, only lvl 2 marksman, i am regularly killing tons of blue cons and white cons and I see a +50 modifier all the time. You can even shoot while moving and hit them!


Moral of the story: no matter how bad you may think things are, at least you're not a rifleman

Tref
Thu Oct 02, 2003 8:26 am
#2

amen brother, the main problem is that these people see other profession that do something better than them and they dont want accept the fact that they are not supposed to be the UBEREST, LEETST profession that is out, just because they have an AK-47 at home and it ubah, so the game should follow that standard as well..



=========================================================
Tref - Dabbler of Sorts
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zenpig
Thu Oct 02, 2003 8:48 am
#3

Heheheh yup, i droped all of pistol for rifle (dont ask) and wow is rifle worthless compared to carbine or pistol. I am just starting in carbine, not even novice yet, but i am already much happier then i was with rifle. Pistol on the other hand....

-=OOce=-
CaptainStormy
Thu Oct 02, 2003 9:56 am
#4

yea, i myself love carbinier and wouldnt consider dropping it for one second. last night n bestine i was wearig my ST leggings and Chestplate, with a comp helm. took a tatooine sunburn, and in a rebel invasion i killed 5 rebels by myself with a AS1 and AS2 then leg shots gotta say i love carbinier.






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RebelStazi
Thu Oct 02, 2003 10:26 am
#5

+50 all the time? Lies... Rifles arent too bad.



Holocron wrote: "We've been meeting every day to get the top CS issues that cause people to make CS calls, so that we can fix them. This on the grounds that these are among the most important bugs to tackle: both because they irritate players enough to get them to call us, and also because they clog up the CS lines, thus making CS slower for everyone."
So that's how we need to do it. It's pretty plainly stated right here that is how you get fixes made.
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adamsmasher001
Fri Oct 03, 2003 1:00 am
#6

HARP00N, I play alongside a Rifleman eveyrnight...room mate... sometimes I have to do a good bit of convincing to get to not:
A) switch to pistoleer or BH..he has a ton invested in combat medic
B) quit the game outright.

somehow, I think he may be hapoier as a BH...dunno... maybe I'll try and turn him to the Carbine...
Kaellok
Fri Oct 03, 2003 4:45 am
#7






HARP00N wrote:

I see some complaining, but you guys haven't seen a broken/difficult class until you've seen rifleman. You take 2.5x more damage from melee, you fire slow, you miss a lot even at high levels, your accuracy modifier goes into fits a lot and I dont think I've ever seen a +50 which you could only come close to at 60 meters, you do low DPS and drain and unhealable pool.


Even as a Novice rifleman with 2 levels in sniping accuracy and the best attack (Headshot3) I still get owned by dark blue con melee mobs because I can't hit them when they get close to me. You have no chance against 2 white con mobs whatsoever if you dont one-shot them before they close on you.


But with my new carabiner, only lvl 2 marksman, i am regularly killing tons of blue cons and white cons and I see a +50 modifier all the time. You can even shoot while moving and hit them!


Moral of the story: no matter how bad you may think things are, at least you're not a rifleman







the con-level of mobs are tied directly to your level of skill with the weapon you have equipped. how many boxes of rifle and how many boxes of carbine do you have? at some point, durni's will be dark-blue con to you. this does NOT mean they are hard to kill. please give a description of the type of mobs in question.


we take more damage from melee'rs than pistols. rifles have it the worst by FAR, though...been there, done that, not goin' back. carbines fire faster than rifles, true...but a master rifleman will fire faster than a master carbineer. fact, not speculation. umm, i think up until that point that carbineers remain either faster or the same. as far as accuracy...i NEVERsee over a +30. (3 boxes from master carbineer...and i have master marksman too. the 3 boxes i'm missing are 1 from special abilities, and 2 from the counterattack tree.) erm, that was before i picked up bh carbine skills, btw. and that was me prone, and it sitting, at 60m, witha laser carb. dps...i really don't know/remember how it varies between carbineer/rifleman. the main way to get our dps up, though, is with specials that hit random pool and take a chunk. your main way is to use a special that hits only mind, but takes a large chunk of your mind to use. tough call, in my opinion, so i won't.


we have damned near no chance against 2 white-con mobs at the higher-end levels unless we one- or two-shot them. (ie, pc + cripple). you try fighting two mountain squills at the same time solo...not gonna be pretty =) again, thoguh..same arg as above about the cons. before you go telling us how great we are and how bad riflemen are, please present enough information to draw an accurate comparison/contrast.


i have no clue how you have a +50 accuracy while moving, and think that you're exaggerating the truth there. maybe you just have some uber type of carbine with insane accuracy i've never seen before. i don't know.


moral of the story: i know that i, personally, am glad i'm not a rifleman. i don't like rifles (not just swg, but in general) but i do like machine-guns. why i went with carbines. however, since there are more riflemen than carbineers (look at the top5 professions...riflemen were #4 as i recall, and carbineers not on the top5 populated or top5 least populated) and carbineers aren't at the bottom of the pile, we're unlikely to get ANY love...until we meet one of those two criteria. (top5 = lots of people to keep happy, bottom5 = profession is crap; lets find out why and fix it.)

Iruc
Sat Oct 04, 2003 12:38 am
#8

Normally I hate to jump on a bandwagon but here I am.


I just recently dropped Rifleman because I can do more DPS without mastering carbine than I could when I had RM just short of mastered and with less risk.Rifleman was the most frustrating class and next to useless in PVE groups because no one was touching mind but me and maybe some random hit shots. I'm not really into PvP which is where I suppose the RM is the most useful but if you think Carbs get screwed by BH, I have one command for you "/eyeshot". RM damage mind and take about half that damage back on thier mind, BH damage mind for cost on Action. Action can be healed. Hell, as a Carbiner I don't need to be a Doc or a CM, I just need novice medic skills to heal up once or twice a battle.


Being a Carbineer has been satifying and I have visited the cloning center maybe 2 times total since I picked up a carb. Whereas I used to die at least once a night as a RM.




----------------------------------------------------------------------------------------------------------------
-=Iruc=-=Yazuka Crime Syndicate=-=Naritus Galaxy=-

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- Medic 4.4.3.4 - Creature Handler 1.0.1.1 -
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