Carbineer Archive
Thread: Random pool attacks over action-specific attacks?
Just something i was wondering about.. thx
Sometimes, in a group thats' pistoleer heavy, you'll want to use a random pool attack over an action pool targeted attack to hit theHealth bar.
I find that Burst shothits health almost 60%-70% of the time for me, so my group (almost all pistoleers)tends to drop mobs quite fast when I use it. Otherwise, they plink away at health while I plink away at action and it's a race to see who kills the mob first....we could kill two mobswith health damage in the time it takes todrop one if I focus on action.
The main reason why I use specials like scattershot 2 and burstshot over legshot is that legshots require much more mind compared to scattershot and the burst. I usually start out with actionshot to give them a bleed, then I fire scattershot 2 and if action gets low then I use legshot. I generally don't use legshot unless the action pool is down to about 10-20%.
"i wish we got a nice action special, a burstshot damage special that always hits action, would be enough to save this proffession i think "
Maybe if they got around to fixing legshot3 - or is it supposed to be identical to legshot2?